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AgeCommit message (Expand)Author
2001-04-25added ShowAlphaBuffer feature - 'a' keyBrian Paul
2001-04-24added -i and -h optionsBrian Paul
2001-04-19Add more options, including '-10','-100' and '-1000' to limit nr of vertices.Keith Whitwell
2001-04-12b-key toggles between textures w/ and w/out borderBrian Paul
2001-04-02applied David's patch for parsing display's server:screen stringBrian Paul
2001-03-28More informative display of texture parameters.Gareth Hughes
2001-03-27added rules for readtex.c and readtex.hBrian Paul
2001-03-27double buffer by default. if drawSmooth, use 50% alpha at top of polygonBrian Paul
2001-03-27set initial window posBrian Paul
2001-03-27clean-up of tunnel demosBrian Paul
2001-03-27moved shadow code into teapot.cBrian Paul
2001-03-26test texture wrap modesBrian Paul
2001-03-23added glxgearsBrian Paul
2001-03-23gears using GLX instead of GLUTBrian Paul
2001-03-23added silly mesa_hack() function and -b optionBrian Paul
2001-03-22Initial demo of GL_EXT_texture_filter_anisotropic extension.Gareth Hughes
2001-03-22 Modified Files:Jouk Jansen
2001-03-21Fix compilation with GLU 1.1Gareth Hughes
2001-03-21Make ESC quit.Gareth Hughes
2001-03-21Revert back to new tessellator, check version string to be sure we'reGareth Hughes
2001-03-19fix glxinfo to query current display.Alan Hourihane
2001-03-19fix castAlan Hourihane
2001-03-08test 16-bit/channel renderingBrian Paul
2001-03-05GL_EXT_secondary_color testBrian Paul
2001-03-05GL_EXT_fog_coord testBrian Paul
2001-02-28Now there's four possible display modes:Brian Paul
2001-02-26added filtering option, compute shadow tex size from window sizeBrian Paul
2001-02-20added extension #ifdef/#endifsBrian Paul
2001-02-20added shadowtexBrian Paul
2001-02-20demo of GL_SGIX_shadowBrian Paul
2001-02-16added n-key to toggle nice fog, other minor clean-upsBrian Paul
2001-02-07Force texture download every time to handle lazy texture downloads.Gareth Hughes
2001-01-23added DestroyHeads() to test clean-up codeBrian Paul
2001-01-23minor tweaksBrian Paul
2001-01-23added support for 4 texture unitsBrian Paul
2001-01-23space-bar = pause animationBrian Paul
2001-01-06Add GL_POINTS as a primitive, including with CVA DrawElements. UsefulGareth Hughes
2001-01-02 Committing in .Jouk Jansen
2000-12-24* demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.pesco
2000-12-07call glFinish() before getting t1 timeBrian Paul
2000-12-02added -s option to control when glXSwapBuffers() is calledBrian Paul
2000-11-30Enable double-buffering, count not even multiple of three.Gareth Hughes
2000-11-30Add basic timing information.Gareth Hughes
2000-11-18added more programsBrian Paul
2000-11-18test texture palettes with multitextureBrian Paul
2000-11-18Mark Kilgard's reflection/shadow dino demoBrian Paul
2000-11-18hacked demo to test multi-texture projective texturesBrian Paul
2000-11-10patched to silence compiler warnings (Martin Lindhe)Brian Paul
2000-11-09fixed mipmap setup bugBrian Paul
2000-11-03Change transformation from ortho to perspective so we get the MGA eltGareth Hughes