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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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progs
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Author
2006-08-15
Add test for GL_EXT_gpu_program_parameters.
Ian Romanick
2006-08-09
More GLSL code - more support for vec4 operations on x86 back-end.
Michal Krol
2006-08-02
Change fragment shader to utilize faster vec4 operations.
Michal Krol
2006-08-02
Add test for vec4 extension.
Michal Krol
2006-08-01
casts and assertions
Brian Paul
2006-08-01
code to draw engine block
Brian Paul
2006-07-30
Fix dependencies.
Michal Krol
2006-07-29
Optimize shaders.
Michal Krol
2006-07-13
LIB_DIR is now just 'lib' or 'lib64'
Brian Paul
2006-07-12
destroy window upon exit, remove CVS log comment
Brian Paul
2006-07-12
call glutDestroyWindow() to allow checking for mem leaks upon exit
Brian Paul
2006-07-07
fixup OSMESA_LIBS and make clean target
Brian Paul
2006-07-07
remove GLUT dependency
Brian Paul
2006-07-07
remove dependency on GLUT
Brian Paul
2006-07-04
New animated engine demo.
Brian Paul
2006-06-30
remove occlude.c demo since GL_HP_occlusion_test no longer available
Brian Paul
2006-06-26
use trackball code for mouse rotation
Brian Paul
2006-06-26
virtual trackball code
Brian Paul
2006-06-22
New 'install' targets in makefile. See bug 2372.
Brian Paul
2006-06-22
A bunch of tiny tests that I've found helpful bringing up drivers from
Keith Whitwell
2006-06-21
exercise min/max lod
Keith Whitwell
2006-06-21
exercise position invarient vertex program
Keith Whitwell
2006-06-13
Fix command line parsing.
Michel Dänzer
2006-06-13
removed incorrect const qualifier
Brian Paul
2006-06-12
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-06-02
Thomas Sondergaard's API tracer
Brian Paul
2006-05-31
fix extension_supported() function, added comments
Brian Paul
2006-05-31
Added some example progs using DirectFBGL.
Claudio Ciccani
2006-05-30
Make it running under Linux.
Michal Krol
2006-05-19
print 2D vs 3D in window
Brian Paul
2006-05-19
also test 3D textures (press '2'/'3' to toggle)
Brian Paul
2006-05-19
Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.
Brian Paul
2006-05-17
call reshape() after init() to set initial projection/viewing transform (see ...
Brian Paul
2006-05-16
bug 6941: fixed initial rendering problems in glxgears
Tilman Sauerbeck
2006-05-16
GLSL regression test suite.
Michal Krol
2006-05-15
added a few extension #ifdef tests
Brian Paul
2006-05-15
usage() function
Brian Paul
2006-05-13
Expanded output with -l option: vertex/fragment program and vertex/fragment
Brian Paul
2006-05-11
simplify image setup code, added LOD Bias control (l/L keys)
Brian Paul
2006-05-10
simple texture compression test
Brian Paul
2006-05-10
new test image - Delicate Arch, Utah
Brian Paul
2006-05-10
Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.
Brian Paul
2006-04-28
fptest1 requires GL_NV_fragment_program
Tilman Sauerbeck
2006-04-25
Remove carriage returns.
Michal Krol
2006-04-24
fprintf() clean-up (bug 6730)
Brian Paul
2006-04-21
fix indentation
Brian Paul
2006-04-21
use vertex.attrib[3] instead of vertex.color
Brian Paul
2006-04-21
s/NV/ARB/
Brian Paul
2006-04-14
another simple FBO test
Brian Paul
2006-04-14
test glReadPixels speed w/ various formats/types, PBOs
Brian Paul
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