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2005-10-04glBindTexture changes, new assertionsBrian Paul
2005-10-04fix glIsRender/FramebufferEXT() assertionsBrian Paul
2005-09-30use fmod() to prevent overflow of angle variableBrian Paul
2005-09-29call glFinish if drawing to front bufferBrian Paul
2005-09-23 Committing in .Jouk Jansen
1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-09-15silence warningBrian Paul
2005-09-10new demo to test ATI_fragment_shader, not very creative but easy to know if ↵Roland Scheidegger
the output is correct. Tests single-pass as well as multi-pass shader (only pseudo-dependant texture read though, and no tex coord swizzling), src and dst modifiers, src repetition, dst masks, constants, and some ops. Both shaders run succesfully with swrast as well as r200.
2005-08-31use 'f' key to toggle front/back buffer renderingBrian Paul
2005-08-25Demo of how to do (nearly) flicker-free rendering with a single color buffer.Brian Paul
2005-08-25fix comment and #if testBrian Paul
2005-08-25Update the glut idle function after a new window is createdBrian Paul
2005-08-25s/GLX_RGBA_BIT/GLX_RGBA_TYPE/ (bug 4237)Brian Paul
2005-08-25make tiles a little smaller so they're all visibleBrian Paul
2005-08-24Added multi-window support. Press 'n' to create new window, 'k' to killBrian Paul
a window. Good for exercising multi-window rendering.
2005-08-21fix up libdrm for eglDave Airlie
2005-08-18Add simple regression test for bugzilla #3195.Ian Romanick
2005-08-15test the standard stencil op modes too (Philipp Klaus Krause)Brian Paul
2005-08-09delete display lists upon exitBrian Paul
2005-08-09free display lists and destroy window upon exitBrian Paul
2005-08-08Make the linux-dri-x86 builds work on x86-64 again. mklib nowIan Romanick
determines the bits (either 32 or 64) for libraries without the lib prefix. progs/egl/Makefile passes CFLAGS on the link commands so that things like '-m32' get propagated.
2005-08-07Fix up some of the sample to work with the r200 EGL driverJon Smirl
2005-07-19overlay planes testBrian Paul
2005-07-14eglgears demo (Dane Rushton)Brian Paul
2005-07-07Put back the glPopMatrix. This test was derived from blendminmax.c.Ian Romanick
When extra code was cut from blendminmax.c's Display function, the glPopMatrix call was also accidentally cut.
2005-07-07Correct the comments in the file headers. Oops.Ian Romanick
2005-07-07Add regression test for bug #3101.Ian Romanick
2005-07-02Add $(CFLAGS) to the link commands. This makes 'make linux-x86Ian Romanick
ARCH_FLAGS=-m32' work correctly on x86-64 systems.
2005-07-01added some glGetRenderbufferParameterivEXT calls, printfs, and assertionsBrian Paul
2005-06-24Ignore files generated as part of the build process.Ian Romanick
2005-06-21Mammoth update to the Python code generator scripts that live inIan Romanick
src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-16Fix a few compiler warningsJon Smirl
2005-06-01Add a mode to test flat shading + separate specular.Keith Whitwell
2005-05-23remove stupid flagsDaniel Borca
2005-05-20use MAX_SCREENS instead of hard-coded numberBrian Paul
2005-05-20fix reversed strstr() args, print mode stringBrian Paul
2005-05-20replace // with /* */Brian Paul
2005-05-20 Committing in .Jouk Jansen
Update openVMS compile support Modified Files: Mesa/progs/demos/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-05-20Use the 1.3 names for FogCoord*Adam Jackson
2005-05-19move osmesa demos to their own directoryKeith Whitwell
2005-05-19Fix EGL fbdev palette problem. demo3 can save ppm of screenJon Smirl
2005-05-18Fix inverted y for egl fbdev, add egl demo3Jon Smirl
2005-05-18To better exercise pixel packing, replace regular glReadPixels with fourBrian Paul
ReadPixels that get the image piece by piece.
2005-05-18Implement fbdev swapbuffers()Jon Smirl
2005-05-17Fix several internal problems with generating the list of configs.Jon Smirl
2005-05-14Add forgotten demo2.cJon Smirl
VS: ----------------------------------------------------------------------
2005-05-13First attempt at getting egl support up on dumb framebuffer.Jon Smirl
Seems to be mostly working. Not all of egl API is implemented.
2005-05-07assorted warning clean-ups for x86_64, etc (Mikko T.)Brian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2005-05-04updates for latest EGLScreenMESA changesBrian Paul
2005-04-29new fileKeith Whitwell