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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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draw_llvm.c
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Commit message (
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Author
2010-09-30
draw: check for null sampler pointers
Brian Paul
2010-09-29
draw: pass sampler state down to llvm jit state
Brian Paul
2010-09-25
draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state
José Fonseca
2010-08-22
draw: reduce the size of the llvm variant key
Keith Whitwell
2010-08-16
draw_llvm: fix segfaults on non-SSE2 CPUs where it is disabled (v2)
Luca Barbieri
2010-08-08
draw: Remove unused variable.
José Fonseca
2010-08-08
draw: Use the correct type for integers
nobled
2010-07-30
llvmpipe: Fix implicit declaration of lp_func_delete_body warnings.
Vinson Lee
2010-07-30
llvmpipe: delete function bodies after generating machine code
Zack Rusin
2010-07-29
draw: Also emit EMMS on generated LLVM IR.
José Fonseca
2010-07-22
draw: re-order optimization passes depending on LLVM version, 32/64-bit
Brian Paul
2010-07-19
draw: fix incorrect instancing divisor in LLVM code
Brian Paul
2010-07-16
draw/llvm: adjust the instance id at run time
Zack Rusin
2010-07-16
draw: use the instance id when fetching vertex data
Zack Rusin
2010-07-08
draw: Fix off-by-one error in assert.
Vinson Lee
2010-07-06
draw: make sure softpipe doesn't crash with vertex tex sampling
Zack Rusin
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-06-25
draw: limit the number of vertex shader variants kept around
Zack Rusin
2010-06-16
draw: add alloc check
Alan Hourihane
2010-05-30
draw: Use pointer_to_func() instead of custom wrappers.
José Fonseca
2010-05-15
draw: Use GALLIVM_DEBUG opt.
José Fonseca
2010-05-13
draw: silence casting warnings
Brian Paul
2010-05-08
gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps.
José Fonseca
2010-05-06
gallivm: Require SSE2 for draw_llvm/llvmpipe due to LLVM PR6960.
Török Edwin
2010-05-03
Reorder LLVM passes, running mem2reg earlier.
Török Edwin
2010-04-30
draw: Fix memory leaks in llvm code.
José Fonseca
2010-04-29
draw llvm: stay in bounds even if fetch_count % 4 != 0
Zack Rusin
2010-04-26
draw/llvm: implement fetch elts paths
Zack Rusin
2010-04-25
draw: Respect pipe_vertex_buffer::max_index in llvm generated code.
José Fonseca
2010-04-23
draw: use FREE() instead of free()
Stephen Johnson
2010-04-22
gallivm: implement indirect addressing over temporaries
Zack Rusin
2010-04-19
draw llvm: Remove unnecessary header.
Vinson Lee
2010-04-19
draw llvm: fix constructor mess
Zack Rusin
2010-04-16
gallium/draw: fix breakage from moving lp_bld_* files
Brian Paul
2010-04-13
draw llvm: Initialize variable.
Vinson Lee
2010-04-08
draw: Fix vertex buffer indexation.
José Fonseca
2010-04-08
draw llvm: Remove unnecessary header.
Vinson Lee
2010-04-07
draw llvm: highly reduce the compilation times for draw llvm
Zack Rusin
2010-04-07
draw: Fix MSVC build (snprintf->util_snprintf).
José Fonseca
2010-04-07
llvmpipe: Fix USE_DRAW_LLVM build. Use lp_build_engine.
José Fonseca
2010-04-06
draw llvm: disable printing of the LLVM ir
Zack Rusin
2010-04-06
draw llvm: implement simple pipeline caching using variants
Zack Rusin
2010-04-06
draw llvm: fix iteration for larger vertex arrays
Zack Rusin
2010-04-06
draw llvm: iterate with the correct stop over the outputs
Zack Rusin
2010-04-06
draw llvm: fix draw arrays
Zack Rusin
2010-04-06
draw llvm: fix loop iteration and vertex header offsets
Zack Rusin
2010-04-05
draw llvm: when generating the vertex_header struct adjust its name
Zack Rusin
2010-04-02
draw llvm: fix storing of outputs for the rest of the pipeline
Zack Rusin
2010-04-01
draw llvm: a lot better storing implementation
Zack Rusin
2010-03-31
draw llvm: fix iteration over buffers
Zack Rusin
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