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path: root/src/gallium/auxiliary/draw/draw_llvm.h
AgeCommit message (Expand)Author
2010-10-19draw: make sure viewport gets updated in draw llvm shaderKeith Whitwell
2010-10-19Merge branch 'llvm-cliptest-viewport'Keith Whitwell
2010-10-17llvmpipe: clean up fields in draw_llvm_variant_keyKeith Whitwell
2010-10-14draw: sanitize llvm variant keyHui Qi Tay
2010-10-12draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul
2010-10-10draw: some changes to allow for runtime changes to userclip planesdelphi
2010-10-04draw: added userclip planes and updated variant_keydelphi
2010-09-29draw: pass sampler state down to llvm jit stateBrian Paul
2010-09-29draw: added viewport and cliptest flagsHui Qi Tay
2010-09-29draw: cliptest and viewport done in a single loop in vertex shaderHui Qi Tay
2010-09-25draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic stateJosé Fonseca
2010-08-22draw: reduce the size of the llvm variant keyKeith Whitwell
2010-07-16draw/llvm: adjust the instance id at run timeZack Rusin
2010-07-06draw: implement vertex texture sampling using llvmZack Rusin
2010-06-29draw: Add inline keyword to inline function.José Fonseca
2010-06-25draw: limit the number of vertex shader variants kept aroundZack Rusin
2010-04-26draw/llvm: implement fetch elts pathsZack Rusin
2010-04-25draw: Respect pipe_vertex_buffer::max_index in llvm generated code.José Fonseca
2010-04-11scons: Make LLVM a black-white dependency.José Fonseca
2010-04-07draw llvm: highly reduce the compilation times for draw llvmZack Rusin
2010-04-06draw llvm: implement simple pipeline caching using variantsZack Rusin
2010-04-02draw llvm: fix storing of outputs for the rest of the pipelineZack Rusin
2010-04-01draw llvm: a lot better storing implementationZack Rusin
2010-03-30draw llvm: various fixes for the translation codeZack Rusin
2010-03-29draw llvmpipe: lots of fixes for fetch/emitZack Rusin
2010-02-22gallium/draw: initial code to properly support llvm in the draw moduleZack Rusin