Age | Commit message (Expand) | Author |
---|---|---|
2010-05-05 | draw: Adjust wideline vertex coords for D3D. | Brian Paul |
2010-04-23 | gallium/draw: remove old comment | Brian Paul |
2010-04-19 | gallium/draw: use correct rasterization state for wide/AA points/lines | Brian Paul |
2009-12-25 | gallium: add geometry shader support to gallium | Zack Rusin |
2009-04-28 | gallium/draw: add ability to print out active pipeline stages | Keith Whitwell |
2008-08-24 | gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h | Brian Paul |
2008-08-22 | gallium: stop using FABSF() macro | Brian Paul |
2008-06-11 | draw: don't assume vertex position is in data[0] | Keith Whitwell |
2008-04-23 | gallium: passthrough tri, not point | Brian Paul |
2008-04-21 | draw: consolidate all the passthrough line/tri/point funcs | Keith Whitwell |
2008-04-19 | draw: move some pipeline-specific code & state to draw_pipe.[ch] | Keith Whitwell |
2008-04-19 | draw: rename pipeline files to draw_pipe_* | Keith Whitwell |