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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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draw
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draw_pt_varray.c
Age
Commit message (
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Author
2010-08-16
draw: Remove varray and vcache.
Chia-I Wu
2010-08-16
draw: Add prim flags to middle ends.
Chia-I Wu
2010-07-10
draw: fix decomposition to work with adjacency primitives
Zack Rusin
2010-06-23
draw: don't try to precalculate the pipeline output primitive
Keith Whitwell
2010-06-09
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
2008-12-16
gallium: fix some asserts
Alan Hourihane
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-06-19
draw: Fix MSVC integer size conversion warning.
José Fonseca
2008-06-18
gallium: split long prims into chunks with an even number of vertices
Brian Paul
2008-06-10
draw: rework splitting of fan/loop prims in varray.c, fix flatshade issues
Keith Whitwell
2008-06-04
draw: respect driver's max vertex buffer size
Keith Whitwell
2008-06-02
draw: Fix MSVC warnings.
José Fonseca
2008-05-27
draw: Fixed typo in draw_pt_varray and added comments
Jakob Bornecrantz
2008-05-13
decomposition from keith, adds decomposition of more prim to the pipeline
Zack Rusin
2008-05-12
draw: turn fse path into a middle end
Keith Whitwell
2008-05-12
draw: streamline the varray path
Keith Whitwell
2008-05-08
redo the linear paths
Zack Rusin
2008-05-08
implement linear path for fetch_emit pipeline
Zack Rusin
2008-05-08
don't fill in linear fetch_elts
Zack Rusin
2008-05-08
implement linear emition and fetching and plug it in the varray paths
Zack Rusin
2008-05-08
split larger primitives in the simple varray pt
Zack Rusin
2008-05-08
abstract fetching elts
Zack Rusin
2008-05-01
draw: squash warnings
Keith Whitwell
2008-04-25
draw: emit extra flags whenever pipeline is active
Keith Whitwell
2008-04-25
frontend for rendering without elts
Zack Rusin