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path: root/src/gallium/auxiliary/draw/draw_vs_exec.c
AgeCommit message (Expand)Author
2008-12-04gallium: added draw_texture_samplers() to support texture fetches from vertex...Brian
2008-11-05Merge commit 'origin/gallium-0.1' into gallium-0.2Brian Paul
2008-11-05gallium: call tgsi_set_exec_mask() and use exec mask in SSE ARL codeBrian Paul
2008-10-15gallium: fix the test in vs_exec_prepare() to avoid redundant bindingsBrian Paul
2008-09-14draw: Silence compiler warnings on Windows.Michal Krol
2008-09-12gallium: avoid redundant tgsi_exec_machine_bind_shader() calls on draw exec pathBrian Paul
2008-08-24gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul
2008-07-28Merge tgsi/exec and tgsi/util directories.José Fonseca
2008-05-23draw: create specialized vs varients incorporating fetch & emitKeith Whitwell
2008-05-23draw: move some state into a new 'vs' areaKeith Whitwell
2008-05-17gallium: in drivers, make copy of tokens passed to pipe->create_vs/fs_state()Brian Paul
2008-04-18draw: remove old vertex_shader->run() functionsKeith Whitwell
2008-04-18draw: split off all the extra functionality in the vertex shaderKeith Whitwell
2008-04-17draw: add vertex shader run_linear functionKeith Whitwell
2008-04-14pass vertex size to shaders so that callee can decide on the sizeZack Rusin
2008-04-14draw: move vertex header init out of fetch_shade_pipeline.cKeith Whitwell
2008-04-14Make shaders operate on a block of memory instead of arrays of vertex_header'sZack Rusin
2008-04-14return true if one of the vertices has been clippedZack Rusin
2008-04-14pass arbitrary number of vertices to the shader execution cycleZack Rusin
2008-04-12gallium: move duplicated compute_clipmask() code to draw_vs.hBrian
2008-04-01draw: associate rhw divide with clipping not viewport flagKeith Whitwell
2008-03-31gallium: move the test for bypass_vs into the vs_XXX_run() functionsBrian
2008-03-27gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian
2008-03-24gallium: make a copy of the vertex shader's token array.Brian
2008-03-14gallium: added some debug code (disabled)Brian
2008-03-12gallium: change draw_vertex_shader->state from pointer to structBrian
2008-03-04draw: dont' compute clipmask or apply viewport when not clipping (rename bypa...Keith Whitwell
2008-02-27gallium: remove dependencies on pipe_shader_state's semantic infoBrian
2008-02-15draw: subclass vertex shaders according to execution methodKeith Whitwell