Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-24 | gallium: make a copy of the vertex shader's token array. | Brian | |
This solves problems when the state tracker frees the token array when the draw module still needs it. | |||
2008-03-12 | gallium: change draw_vertex_shader->state from pointer to struct | Brian | |
We were sometimes keeping a pointer to a stack-allocated object. Now make a copy of the pipe_shader_state object. This should fix some seemingly random memory errors/crashes. | |||
2008-03-10 | gallium: use the same bypass_clipping logic on all vs paths | Keith Whitwell | |
2008-02-27 | gallium: remove dependencies on pipe_shader_state's semantic info | Brian | |
Use tgsi_scan_shader() to populate a tgsi_shader_info struct and use that instead. | |||
2008-02-19 | Use gallium's rtasm module. | José Fonseca | |
2008-02-15 | Make this file build on non-SSE builds (e.g., Cell) | Ian Romanick | |
2008-02-15 | draw: subclass vertex shaders according to execution method | Keith Whitwell | |
Create new files for shaders compiled/executed with llvm, sse, exec respectively |