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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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draw
Age
Commit message (
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Author
2011-01-06
gallium: drivers should reference vertex buffers
Marek Olšák
2010-12-16
draw: s/varient/variant/
Brian Paul
2010-12-09
draw/llvm: don't flush in vs_llvm_delete()
Brian Paul
2010-12-09
draw/llvm: remove redundant comment
Brian Paul
2010-12-09
draw/llvm: remove extraneous conditional
Brian Paul
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-10-28
gallivm: Remove the EMMS opcodes.
José Fonseca
2010-10-21
Merge branch 'primitive-restart-cleanup'
Brian Paul
2010-10-21
draw: implement primitive splitting for primitive restart
Brian Paul
2010-10-21
draw: fix typo in comment
Brian Paul
2010-10-21
draw: Remove unnecessary header.
Vinson Lee
2010-10-20
draw: use float version of LLVM Mul/Add instructions
Brian Paul
2010-10-20
llvmpipe/draw: always enable LLVMAddInstructionCombiningPass()
Brian Paul
2010-10-19
draw: Move loop variable declaration outside for loop.
Vinson Lee
2010-10-19
draw: make sure viewport gets updated in draw llvm shader
Keith Whitwell
2010-10-19
Merge branch 'llvm-cliptest-viewport'
Keith Whitwell
2010-10-19
draw: corrections to allow for different cliptest cases
Hui Qi Tay
2010-10-17
llvmpipe: clean up fields in draw_llvm_variant_key
Keith Whitwell
2010-10-17
draw: corrections for w coordinate
Hui Qi Tay
2010-10-14
draw: sanitize llvm variant key
Hui Qi Tay
2010-10-12
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS
Brian Paul
2010-10-10
draw: some changes to allow for runtime changes to userclip planes
delphi
2010-10-04
draw: added userclip planes and updated variant_key
delphi
2010-09-30
draw: check for null sampler pointers
Brian Paul
2010-09-29
draw: pass sampler state down to llvm jit state
Brian Paul
2010-09-29
draw: added viewport and cliptest flags
Hui Qi Tay
2010-09-29
draw: cliptest and viewport done in a single loop in vertex shader
Hui Qi Tay
2010-09-25
draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic state
José Fonseca
2010-09-23
draw: Prevent clipped vertices overflow.
José Fonseca
2010-09-23
draw: don't apply flatshading to clipped tris with <3 verts
Keith Whitwell
2010-09-21
draw: new draw_fs.[ch] files
Brian Paul
2010-09-20
draw: check bitshift against PIPE_MAX_SHADER_OUTPUS
Brian Paul
2010-09-20
draw: fix test for using the wide-point stage
Brian Paul
2010-09-17
gallium: rework handling of sprite_coord_enable state
Brian Paul
2010-09-15
draw: Remove unnecessary header.
Vinson Lee
2010-09-14
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-09-09
draw: minor reformatting
Brian Paul
2010-09-02
draw: Include missing headers in draw_vs_aos.h.
Vinson Lee
2010-08-28
draw: Include missing header in draw_vs_llvm.c.
Vinson Lee
2010-08-25
draw: specialized cliptesting routines
Keith Whitwell
2010-08-25
draw: Remove UNDEFINED_VERTEX_ID checks in emit pathes.
Chia-I Wu
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
draw: Add draw_set_index_buffer and others.
Chia-I Wu
2010-08-22
draw: reduce the size of the llvm variant key
Keith Whitwell
2010-08-22
draw: Don't assert if indices point outside vertex buffer.
José Fonseca
2010-08-16
draw_llvm: fix segfaults on non-SSE2 CPUs where it is disabled (v2)
Luca Barbieri
2010-08-16
drwa: Fix polygon edge flags.
Chia-I Wu
2010-08-16
draw: No need to make max_vertices even.
Chia-I Wu
2010-08-16
draw: Remove DRAW_PIPE_MAX_VERTICES and DRAW_PIPE_FLAG_MASK.
Chia-I Wu
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