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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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lp_bld_sample.c
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Author
2010-12-02
gallivm/llvmpipe: remove lp_build_context::builder
Brian Paul
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-11-30
gallivm/llvmpipe: squash merge of the llvm-context branch
Brian Paul
2010-10-10
gallivm: Pass texture coords derivates as scalars.
José Fonseca
2010-10-10
gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinea...
José Fonseca
2010-10-09
gallivm: Simplify if/then/else implementation.
José Fonseca
2010-10-09
gallivm: Use varilables instead of Phis for cubemap selection.
José Fonseca
2010-10-09
gallivm: Special bri-linear computation path for unmodified rho.
José Fonseca
2010-10-09
gallivm: Do size computations simultanously for all dimensions (AoS).
José Fonseca
2010-10-08
gallivm: Help for combined extraction and broadcasting.
José Fonseca
2010-10-08
llvmpipe: First minify the texture size, then broadcast.
José Fonseca
2010-10-08
gallivm: Move into the as much of the second level code as possible.
José Fonseca
2010-10-08
gallivm: Implement brilinear filtering.
José Fonseca
2010-10-08
gallivm: Fix copy'n'paste typo in previous commit.
José Fonseca
2010-10-08
gallivm: Clamp mipmap level and zero mip weight simultaneously.
José Fonseca
2010-10-08
gallivm: Use lp_build_ifloor_fract for lod computation.
José Fonseca
2010-10-08
gallivm: Simplify lp_build_mipmap_level_sizes' interface.
José Fonseca
2010-10-07
gallivm: Vectorize the rho computation.
José Fonseca
2010-10-06
gallivm: Compute lod as integer whenever possible.
José Fonseca
2010-10-06
gallivm: Only apply min/max_lod when necessary.
José Fonseca
2010-10-06
gallivm: don't apply zero lod_bias
Keith Whitwell
2010-10-06
gallivm: Combined ifloor & fract helper.
José Fonseca
2010-10-06
gallivm: Use a faster (and less accurate) log2 in lod computation.
José Fonseca
2010-09-30
gallivm: added some comments
Brian Paul
2010-09-30
gallivm: check for level=0 case in lp_build_minify()
Brian Paul
2010-09-30
gallivm: More comprehensive border usage logic.
José Fonseca
2010-09-25
gallivm: Fetch the lod from the dynamic state when min_lod == max_lod.
José Fonseca
2010-09-25
gallivm: don't use URem/UDiv when calculating offsets for blocks
Roland Scheidegger
2010-09-24
llvmpipe: make texture border_color dynamic state
Brian Paul
2010-09-24
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
2010-09-15
gallivm: expand AoS sampling to cover all filtering modes
Brian Paul
2010-08-30
gallivm: Compute the 4 texel offsets for linear filtering en ensemble.
José Fonseca
2010-08-29
util: remove util_is_pot in favor of util_is_power_of_two
Marek Olšák
2010-07-29
Revert "gallivm: fix lp_build_sample_offset() crash when indexing a 1-D texture"
José Fonseca
2010-07-29
gallivm: fix lp_build_sample_offset() crash when indexing a 1-D texture
Brian Paul
2010-07-03
gallivm: Remove unnecessary headers.
Vinson Lee
2010-07-02
gallivm: Do 4ubyte AoS texture filtering for any format that can be expressed.
José Fonseca
2010-07-02
gallivm: Move gather functions to its own module.
José Fonseca
2010-06-02
gallivm: Zero min_lod and max_lod when only one view is selected and min/mag ...
José Fonseca
2010-05-13
llvmpipe: additional comments
Brian Paul
2010-04-26
llvmpipe: Respect pipe_sampler_view::swizzle_r/g/b/a
José Fonseca
2010-04-22
gallivm: remove Z/stencil special case code in lp_build_sample_offset()
Brian Paul
2010-04-12
llvmpipe: Respect pipe_sampler_view::format.
José Fonseca
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-04-06
gallivm: Fallback to calling util_format_description::fetch_float for any for...
José Fonseca
2010-03-15
gallivm/llvmpipe: rename some constant building functions
Brian Paul
2010-03-13
llvmpipe: Switch to PIPE_TEX_MIPFILTER_NONE when texture has no mipmaps.
José Fonseca
2010-03-10
gallivm: overhaul of texture sampling code
Brian Paul
2010-03-08
llvmpipe/gallivm: checkpoint: array of pointers to mipmap levels
Brian Paul
2010-03-06
gallivm: Add some notes about sampler static state construction.
José Fonseca
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