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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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lp_bld_sample_soa.c
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Author
2010-09-11
gallivm: nr_channels is only valid for formats with plain layout.
José Fonseca
2010-09-11
gallivm: Add a new debug flag to warn about performance issues.
José Fonseca
2010-08-30
gallivm: Compute the 4 texel offsets for linear filtering en ensemble.
José Fonseca
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-14
gallivm: Remove unnecessary header.
Vinson Lee
2010-08-14
u_cpu_detect: remove arch and little_endian
Luca Barbieri
2010-08-11
gallivm: Use lp_build_div instead of lp_build_mul + lp_build_rcp.
José Fonseca
2010-08-11
gallivm: Use unsigned shift in lp_build_minify.
José Fonseca
2010-08-09
gallivm: Always use floating-point operators for floating-point types
nobled
2010-07-07
gallivm: restore const qualifier
Brian Paul
2010-07-07
gallivm: fix cube map LOD computation
Brian Paul
2010-07-06
gallivm: use trunc, not round in lp_build_nearest_mip_level()
Brian Paul
2010-07-02
gallivm: Do 4ubyte AoS texture filtering for any format that can be expressed.
José Fonseca
2010-07-02
gallivm: Move lp_build_rgba8_to_f32_soa() to lp_bld_format_soa.c
José Fonseca
2010-07-02
gallivm: Move gather functions to its own module.
José Fonseca
2010-06-02
gallivm: Make lp_build_sample_wrap_int usage more accurate.
José Fonseca
2010-06-02
gallivm: Don't use reciprocate in lp_build_sample_wrap_linear().
José Fonseca
2010-06-02
gallivm: Avoid fp arithmetic in lp_build_sample_wrap_nearest().
José Fonseca
2010-06-02
gallivm: Don't use lp_build_sample_wrap_nearest()
José Fonseca
2010-05-13
llvmpipe: silence uninitialized var warnings
Brian Paul
2010-05-12
gallivm: rename texel result param
Brian Paul
2010-05-08
gallivm: Fix mipfiltering with negative lod bias.
José Fonseca
2010-05-08
gallivm: Centralize SoA swizzling into a single place.
José Fonseca
2010-05-04
gallivm: Proper implementation of TXL opcode.
José Fonseca
2010-05-04
gallivm: Fix several glitches introduced in the prev commit.
José Fonseca
2010-05-04
gallivm: Implement TXD.
José Fonseca
2010-04-30
llvmpipe: fix out-of-bounds texture sampling
Brian Paul
2010-04-30
llvmpipe: added lp_build_sample_nop() for debugging
Brian Paul
2010-04-29
gallivm: add some assertions in special-case sampler code
Brian Paul
2010-04-26
llvmpipe: Respect pipe_sampler_view::swizzle_r/g/b/a
José Fonseca
2010-04-24
llvmpipe: Implement shader bias.
José Fonseca
2010-04-19
gallivm: pass 3D texture stride as an array
Brian Paul
2010-04-16
gallivm: init some vars to silence warnings
Brian Paul
2010-04-16
gallivm: remove some old stuff
Brian Paul
2010-04-06
gallivm: Fallback to calling util_format_description::fetch_float for any for...
José Fonseca
2010-03-31
util: Generalize lp_format_is_rgba8 into util_format_is_rgba8_variant.
José Fonseca
2010-03-15
gallivm/llvmpipe: rename some constant building functions
Brian Paul
2010-03-15
gallivm: add min_lod==max_lod special-case code in lp_build_lod_selector()
Brian Paul
2010-03-15
gallivm: asst clean-ups, comments, etc.
Brian Paul
2010-03-15
gallivm: implement minification/magnification selection
Brian Paul
2010-03-15
gallivm: fix incorrect clamp in lp_build_linear_mip_levels()
Brian Paul
2010-03-12
gallivm: cube map sampling works now
Brian Paul
2010-03-11
gallivm: checkpoint WIP cubemap code
Brian Paul
2010-03-11
gallivm: enable 3D texture sampling
Brian Paul
2010-03-11
gallivm/llvmpipe: replace 'int stride' with 'int row_stride[MAX_LEVELS]'
Brian Paul
2010-03-11
gallivm: fix some bugs on the 1D texture paths
Brian Paul
2010-03-10
gallivm: overhaul of texture sampling code
Brian Paul
2010-03-10
gallivm: implement bilinear sampling with nearest mipmapping
Brian Paul
2010-03-10
gallivm: remove debug code. nearest minification works now.
Brian Paul
2010-03-09
gallivm: checkpoint: nearest mipmap filtering
Brian Paul
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