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path: root/src/gallium/auxiliary/gallivm
AgeCommit message (Expand)Author
2010-10-21gallivm: Silence uninitialized variable warning.Vinson Lee
2010-10-21gallivm: Silence uninitialized variable warnings.Vinson Lee
2010-10-21gallivm: Silence uninitialized variable warnings.Vinson Lee
2010-10-19gallivm: fix incorrect type for zero vector in emit_kilp()Brian Paul
2010-10-18gallivm: Add a note about SSE4.1's nearest mode rounding.José Fonseca
2010-10-17gallivm: Comment lp_build_insert_new_block().José Fonseca
2010-10-17gallivm: Fix SoA cubemap derivative computation.José Fonseca
2010-10-15gallivm: use util_snprintf()Brian Paul
2010-10-15gallivm: added lp_build_load_volatile()Brian Paul
2010-10-15gallivm: added lp_build_print_vec4()Brian Paul
2010-10-14gallivm: add compile-time option to emit inst addrs and/or line numbersBrian Paul
2010-10-13gallivm: More accurate float -> 24bit & 32bit unorm conversion.José Fonseca
2010-10-13gallivm: work-around trilinear mipmap filtering regression with LLVM 2.8Brian Paul
2010-10-13gallivm: Remove unnecessary header.Vinson Lee
2010-10-13gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2Roland Scheidegger
2010-10-12gallivm: remove newlinesBrian Paul
2010-10-13gallivm: fix different handling of [non]normalized coords in linear soa pathRoland Scheidegger
2010-10-12gallivm: Name anonymous union.José Fonseca
2010-10-12gallivm: don't branch on KILLs near end of shaderKeith Whitwell
2010-10-11gallivm: More detailed analysis of tgsi shaders.José Fonseca
2010-10-11gallivm: Eliminate unsigned integer arithmetic from texture coordinates.José Fonseca
2010-10-10gallivm: Pass texture coords derivates as scalars.José Fonseca
2010-10-10gallivm: Use variables instead of Phis in loops.José Fonseca
2010-10-10gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinea...José Fonseca
2010-10-10gallivm: Fix a long standing bug with nested if-then-else emission.José Fonseca
2010-10-09gallivm: Cleanup the rest of the flow module.José Fonseca
2010-10-09gallivm: Simplify if/then/else implementation.José Fonseca
2010-10-09gallivm: Factor out the SI->FP texture size conversion for SoA path tooJosé Fonseca
2010-10-09gallivm: Remove support for Phi generation.José Fonseca
2010-10-09gallivm: Use varilables instead of Phis for cubemap selection.José Fonseca
2010-10-09gallivm: Don't generate Phis for execution mask.José Fonseca
2010-10-09gallivm: Special bri-linear computation path for unmodified rho.José Fonseca
2010-10-09gallivm: Less code duplication in log computation.José Fonseca
2010-10-09gallivm: Handle code have ret correctly.José Fonseca
2010-10-09llvmpipe: try to be sensible about whether to branch after mask updatesKeith Whitwell
2010-10-09gallivm: simpler uint8->float conversionsKeith Whitwell
2010-10-09gallivm: prefer blendvb for integer argumentsKeith Whitwell
2010-10-09llvmpipe: store zero into all alloca'd valuesKeith Whitwell
2010-10-09gallivm: Do size computations simultanously for all dimensions (AoS).José Fonseca
2010-10-09gallivm: make use of new iround code in lp_bld_conv.Roland Scheidegger
2010-10-09gallivm: optimize soa linear clamp to edge wrap mode a bitRoland Scheidegger
2010-10-09gallivm: avoid unnecessary URem in linear wrap repeat caseRoland Scheidegger
2010-10-09gallivm: more linear tex wrap mode calculation simplificationRoland Scheidegger
2010-10-09gallivm: optimize some tex wrap mode calculations a bitRoland Scheidegger
2010-10-09gallivm: replace sub/floor/ifloor combo with ifloor_fractRoland Scheidegger
2010-10-09gallivm: faster iround implementation for sse2Roland Scheidegger
2010-10-09gallivm: fix trunc/itrunc commentRoland Scheidegger
2010-10-08gallivm: Remove unnecessary header.Vinson Lee
2010-10-08gallivm: Help for combined extraction and broadcasting.José Fonseca
2010-10-08llvmpipe: First minify the texture size, then broadcast.José Fonseca