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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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auxiliary
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util
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u_simple_shaders.c
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Author
2010-02-02
gallium: Make pipe_atomic a regular int32_t.
José Fonseca
2010-01-05
gallium/util: replace 8 with PIPE_MAX_COLOR_BUFS
Brian Paul
2010-01-05
gallium/util: comments and whitespace fixes
Brian Paul
2009-12-15
util: add new fragment shaders to simple_shaders
Marek Olšák
2009-10-05
util: add lost code to util_make_fragment_tex_shader_writemask()
Keith Whitwell
2009-09-12
tgsi/ureg: VS inputs don't have any semantic tags, just an index
Keith Whitwell
2009-09-10
util: remove unneeded #includes
Brian Paul
2009-09-09
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-03
util: add version of u_blit_pixels which takes a writemask
Keith Whitwell
2009-09-03
aux/tgsi: pull back ureg work from 0.1 branch
Keith Whitwell
2009-09-02
util: add version of u_blit_pixels which takes a writemask
Keith Whitwell
2009-08-24
tgsi: Fix build error due to commit acc7da90
Cooper Yuan
2009-08-13
util: convert u_simple_shaders to use tgsi_ureg
Keith Whitwell
2009-03-13
gallium: no need to keep a copy of shader tokens in state tracker
Keith Whitwell
2009-03-04
gallium: Remove some superfluous instances of #include "p_inlines.h".
Michel Dänzer
2009-02-19
mesa: Free the util shaders with the gallium's FREE.
José Fonseca
2009-02-18
util: Move p_debug.h into util module.
José Fonseca
2009-01-30
gallium: make p_winsys internal
Zack Rusin
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-07-28
Merge tgsi/exec and tgsi/util directories.
José Fonseca
2008-05-31
util: Fix build after TGSI declaration interface changes.
Michal Krol
2008-03-27
gallium: return pipe_shader_state from the simple shader functions
Brian
2008-03-20
gallium: enable vp input semantic info
Brian
2008-03-20
gallium: Fix build on Windows.
Michal Krol
2008-03-20
gallium: Fix build on Windows.
Michal Krol
2008-03-20
gallium: remove unused local var
Keith Whitwell
2008-03-20
gallium: added util_make_fragment_passthrough_shader()
Brian
2008-03-18
gallium: utilities for creating simple vertex/fragment shaders
Brian