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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2011-06-17
Merge cleanups for delivery
HEAD
r300
PFO
2011-06-01
Adds r300/dri support for GLES_mesa
PFO
2011-05-31
Adds support for r300 [experimental/tbd]
pfo
2011-03-25
android: fix building
Chia-I Wu
2011-03-16
android: Add Android.mk's.
Chia-I Wu
2011-03-16
android: Fix GL_OES_EGL_image with SurfaceFlinger.
Chia-I Wu
2011-03-16
i915: Free with FREE.
Chia-I Wu
2011-03-15
i915g: fix braino in the static state rework
Daniel Vetter
2011-03-15
i915g: implement early z
Daniel Vetter
2011-03-15
i915g: split up static state
Daniel Vetter
2011-03-15
svga: Tell the host to discard when doing writes without FLUSH_EXPLICIT.
José Fonseca
2011-03-15
svga: Update svga_winsys_screen::buffer_map comments.
José Fonseca
2011-03-15
svga: Ensure DMA commands are serialized with unsynchronized flag is unset.
José Fonseca
2011-03-15
r300g: implement the texture barrier
Marek Olšák
2011-03-15
r600g: FLT_TO_INT_FLOOR and FLT_TO_INT_RPI are vector-only instructions on Ev...
Henri Verbeet
2011-03-14
r600g: don't set per-MRT blend bits on R600
Alex Deucher
2011-03-14
r600g: Original R600 does not support per-MRT blends
Alex Deucher
2011-03-14
r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().
Henri Verbeet
2011-03-14
r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().
Henri Verbeet
2011-03-14
r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().
Henri Verbeet
2011-03-14
r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.
Henri Verbeet
2011-03-14
r600g: Move r600_pipe_shader_ps() to r600_state.c.
Henri Verbeet
2011-03-14
r600g: Move r600_pipe_shader_vs() to r600_state.c.
Henri Verbeet
2011-03-14
r600g: Evergreen add support for log opcode.
Rafael Monica
2011-03-14
r300g: clamp after blending for fixed-point formats only
Marek Olšák
2011-03-13
gallivm: Use LLVM MC disassembler, instead of udis86.
José Fonseca
2011-03-13
nv50,nvc0: don't assert on cso with 0 vertex elements
Christoph Bumiller
2011-03-13
rbug: Use the call mutex
Jakob Bornecrantz
2011-03-13
r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps().
Mathias Fröhlich
2011-03-13
rbug: Skip drawing on disabled shaders
Jakob Bornecrantz
2011-03-13
i915g: Lie more so we get GLSL
Jakob Bornecrantz
2011-03-13
i915g: Point sprite cap could be supported
Jakob Bornecrantz
2011-03-13
i915g: Sort cap list
Jakob Bornecrantz
2011-03-13
nvc0: support edge flags
Christoph Bumiller
2011-03-13
nvc0: fix POLYGON_MODE_BACK macro copy/paste error
Christoph Bumiller
2011-03-13
nv50,nvc0: fix pipe context switch
Christoph Bumiller
2011-03-13
nv50,nvc0: clean up flushes
Christoph Bumiller
2011-03-13
nv50,nvc0: add some missing resource referencing
Christoph Bumiller
2011-03-13
nvc0: mask out centroid bit for writing FP header
Christoph Bumiller
2011-03-13
nvc0: identify VERTEX_QUARANTINE
Christoph Bumiller
2011-03-13
nvc0: don't enable early-z if alpha test is enabled
Christoph Bumiller
2011-03-13
nvc0: move sprite coord replace state into cso
Christoph Bumiller
2011-03-13
nvc0: s/nblocksx/nblocksy for height in resource_copy_region
Christoph Bumiller
2011-03-13
nvc0: fix unitialized variable in TGSI sysval decl processing
Christoph Bumiller
2011-03-13
nvc0: update/fix supported instruction src modifiers
Christoph Bumiller
2011-03-12
i915g: fix transfer coherency
Daniel Vetter
2011-03-12
i915g: don't recalculate fb dimension
Daniel Vetter
2011-03-12
i915g: use y-tiling when the blitter is not used
Daniel Vetter
2011-03-12
i915g: implement copy_region using u_blitter
Daniel Vetter
2011-03-12
i915g: fix use after free
Daniel Vetter
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