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path: root/src/gallium/drivers
AgeCommit message (Expand)Author
2011-06-17Merge cleanups for deliveryHEADr300PFO
2011-06-01Adds r300/dri support for GLES_mesaPFO
2011-05-31Adds support for r300 [experimental/tbd]pfo
2011-03-25android: fix buildingChia-I Wu
2011-03-16android: Add Android.mk's.Chia-I Wu
2011-03-16android: Fix GL_OES_EGL_image with SurfaceFlinger.Chia-I Wu
2011-03-16i915: Free with FREE.Chia-I Wu
2011-03-15i915g: fix braino in the static state reworkDaniel Vetter
2011-03-15i915g: implement early zDaniel Vetter
2011-03-15i915g: split up static stateDaniel Vetter
2011-03-15svga: Tell the host to discard when doing writes without FLUSH_EXPLICIT.José Fonseca
2011-03-15svga: Update svga_winsys_screen::buffer_map comments.José Fonseca
2011-03-15svga: Ensure DMA commands are serialized with unsynchronized flag is unset.José Fonseca
2011-03-15r300g: implement the texture barrierMarek Olšák
2011-03-15r600g: FLT_TO_INT_FLOOR and FLT_TO_INT_RPI are vector-only instructions on Ev...Henri Verbeet
2011-03-14r600g: don't set per-MRT blend bits on R600Alex Deucher
2011-03-14r600g: Original R600 does not support per-MRT blendsAlex Deucher
2011-03-14r600g: Properly update MULTIWRITE_ENABLE in r600_pipe_shader_ps().Henri Verbeet
2011-03-14r600g: Fix the DB_SHADER_CONTROL mask in create_ds_state().Henri Verbeet
2011-03-14r600g: Properly update DB_SHADER_CONTROL in evergreen_pipe_shader_ps().Henri Verbeet
2011-03-14r600g: Move fetch shader register setup to r600_state.c / evergreen_state.c.Henri Verbeet
2011-03-14r600g: Move r600_pipe_shader_ps() to r600_state.c.Henri Verbeet
2011-03-14r600g: Move r600_pipe_shader_vs() to r600_state.c.Henri Verbeet
2011-03-14r600g: Evergreen add support for log opcode.Rafael Monica
2011-03-14r300g: clamp after blending for fixed-point formats onlyMarek Olšák
2011-03-13gallivm: Use LLVM MC disassembler, instead of udis86.José Fonseca
2011-03-13nv50,nvc0: don't assert on cso with 0 vertex elementsChristoph Bumiller
2011-03-13rbug: Use the call mutexJakob Bornecrantz
2011-03-13r600g: Only update DB_SHADER_CONTROL once in r600_pipe_shader_ps().Mathias Fröhlich
2011-03-13rbug: Skip drawing on disabled shadersJakob Bornecrantz
2011-03-13i915g: Lie more so we get GLSLJakob Bornecrantz
2011-03-13i915g: Point sprite cap could be supportedJakob Bornecrantz
2011-03-13i915g: Sort cap listJakob Bornecrantz
2011-03-13nvc0: support edge flagsChristoph Bumiller
2011-03-13nvc0: fix POLYGON_MODE_BACK macro copy/paste errorChristoph Bumiller
2011-03-13nv50,nvc0: fix pipe context switchChristoph Bumiller
2011-03-13nv50,nvc0: clean up flushesChristoph Bumiller
2011-03-13nv50,nvc0: add some missing resource referencingChristoph Bumiller
2011-03-13nvc0: mask out centroid bit for writing FP headerChristoph Bumiller
2011-03-13nvc0: identify VERTEX_QUARANTINEChristoph Bumiller
2011-03-13nvc0: don't enable early-z if alpha test is enabledChristoph Bumiller
2011-03-13nvc0: move sprite coord replace state into csoChristoph Bumiller
2011-03-13nvc0: s/nblocksx/nblocksy for height in resource_copy_regionChristoph Bumiller
2011-03-13nvc0: fix unitialized variable in TGSI sysval decl processingChristoph Bumiller
2011-03-13nvc0: update/fix supported instruction src modifiersChristoph Bumiller
2011-03-12i915g: fix transfer coherencyDaniel Vetter
2011-03-12i915g: don't recalculate fb dimensionDaniel Vetter
2011-03-12i915g: use y-tiling when the blitter is not usedDaniel Vetter
2011-03-12i915g: implement copy_region using u_blitterDaniel Vetter
2011-03-12i915g: fix use after freeDaniel Vetter