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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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gallium
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drivers
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cell
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ppu
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cell_pipe_state.c
Age
Commit message (
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Author
2009-02-24
cell: don't need tex transfer for drawing surfaces
Brian Paul
2009-02-18
cell: updates for new pipe_transfer changes
Brian Paul
2009-01-27
gallium: standardize api on the prefix "nr"
Zack Rusin
2008-11-12
cell: include cell_pipe_state.h
Brian Paul
2008-10-22
cell: set cell->num_textures
Brian Paul
2008-10-17
cell: more efficient state emit for textures/samplers
Brian Paul
2008-10-14
cell: now do texture twiddling in the right way, at the right time.
Brian Paul
2008-10-14
cell: remove old code, clean-ups, etc.
Brian Paul
2008-09-26
cell: asst clean-up, var renaming
Brian Paul
2008-09-26
cell: remove unneeded blend/depth_stencil subclasses
Brian Paul
2008-09-12
cell: disable invalid spe_release_func() calls, fixes crash on exit
Brian Paul
2008-09-12
cell: disable calls to old gen code
Brian Paul
2008-09-04
cell: more cell_init_*_functions()
Brian Paul
2008-09-03
cell: flush rendering to current surfaces before installing new ones
Brian Paul
2008-08-25
cell: asst fixes to get driver building/running again.
Brian
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-04-01
cell: assert num samplers/textures <= CELL_MAX_SAMPLERS
Brian
2008-03-31
cell: set cell->num_textures in cell_set_sampler_textures()
Brian
2008-03-21
cell: Generate blend / depth test code when state atom is created
Ian Romanick
2008-03-21
cell: Change code-gen for CONST_COLOR blend factor
Ian Romanick
2008-03-20
cell: Call the correct function to generate blending code
Ian Romanick
2008-03-20
cell: Use code-gen for alpha blend
Ian Romanick
2008-03-17
cell: Don't segfault when unbinding alpha / stencil / depth test state
Ian Romanick
2008-03-17
cell: Initial code-gen for alpha / stencil / depth testing
Ian Romanick
2008-03-10
cell: sync up with sampler/texture state-setting changes
Brian
2008-02-26
gallium: remove pipe parameter from pipe_texture_reference()
Brian
2008-02-20
cell: use pipe_texture_reference()
Brian
2008-02-20
cell: init shader-related functions in cell_init_shader_functions()
Brian
2008-02-20
cell: plug in cell_set_sampler_texture
Brian
2008-02-20
cell: put most simple state-setter functions in new cell_pipe_state.c file
Brian