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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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cell
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ppu
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cell_state_emit.c
Age
Commit message (
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Author
2010-03-09
cell: attempt conversion to sw_winsys
Keith Whitwell
2010-02-14
cell: Use util_format_name().
José Fonseca
2010-02-02
gallium: pipe/p_inlines.h -> util/u_inlines.h
José Fonseca
2010-01-15
Merge branch 'gallium-noconstbuf'
Roland Scheidegger
2009-12-25
gallium: add geometry shader support to gallium
Zack Rusin
2009-12-24
gallium: adapt drivers to pipe_constant_buffer removal
Roland Scheidegger
2009-11-26
gallium: fix more statetrackers/drivers for not using texture width/height/de...
Roland Scheidegger
2009-02-24
cell: overhaul cell teximage code
Brian Paul
2009-02-07
cell: compile fix: pipe_constant_buffer no longer has size field
Brian Paul
2009-01-12
cell: allocate batch buffers w/ 16-byte alignment
Jonathan Adamczewski
2008-11-21
CELL: use variant-length fragment ops programs
Robert Ellison
2008-11-11
CELL: two-sided stencil fixes
Robert Ellison
2008-10-22
cell: implement fencing for texture buffers
Brian Paul
2008-10-17
cell: more efficient state emit for textures/samplers
Brian Paul
2008-10-15
cell: send rasterizer state to SPUs in proper way, remove front_winding hack
Brian Paul
2008-10-15
cell: propogate blend color to SPUs for the fallback fragment ops code
Brian Paul
2008-10-14
cell: initial bits for 3D texture support
Brian Paul
2008-10-14
cell: support for cubemaps
Brian Paul
2008-10-14
cell: now do texture twiddling in the right way, at the right time.
Brian Paul
2008-10-13
cell: initial work for mipmap texture filtering
Brian Paul
2008-10-07
cell: add support for fragment shader constant buffers
Brian Paul
2008-10-07
cell: remove old code
Brian Paul
2008-10-07
cell: memset() key to zero
Brian Paul
2008-10-07
cell: use new keymap to save/re-use fragment ops code
Brian Paul
2008-09-26
cell: remove unneeded blend/depth_stencil subclasses
Brian Paul
2008-09-17
CELL: fleshing out the blending fragment ops
Robert Ellison
2008-09-11
cell: initial support for fragment shader code generation.
Brian Paul
2008-09-11
cell: put cell_ prefix on gen_fragment_function()
Brian Paul
2008-09-11
cell: disable NEW_VS emit
Brian Paul
2008-09-11
cell: checkpoint: remove more of the old per-fragment code
Brian Paul
2008-09-11
cell: checkpoint commit of new per-fragment processing
Brian Paul
2008-09-04
cell: assorted comments, clean-ups, etc.
Brian Paul
2008-08-25
cell: asst fixes to get driver building/running again.
Brian
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-03-31
cell: more work for multi-texture support
Brian
2008-03-31
cell: initial work to support multi-texture
Brian
2008-03-27
cell: include cell_state_per_fragment.h to silence warning
Brian
2008-03-26
cell: Implement code-gen for logic op
Ian Romanick
2008-03-20
cell: Use code-gen for alpha blend
Ian Romanick
2008-03-20
cell: use pipe_framebuffer_state.width, height
Brian
2008-03-18
cell: Move and (conditionally) silence debug code
Ian Romanick
2008-03-17
cell: Don't segfault when unbinding alpha / stencil / depth test state
Ian Romanick
2008-03-17
cell: Initial code-gen for alpha / stencil / depth testing
Ian Romanick
2008-03-10
cell: sync up with sampler/texture state-setting changes
Brian
2008-02-19
Cell: emit vertex shaders and uniforms more intelligently
Ian Romanick
2008-02-15
Code reorganization: move files into their places.
José Fonseca