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path: root/src/gallium/drivers/cell/spu/spu_main.c
AgeCommit message (Expand)Author
2008-11-21CELL: use variant-length fragment ops programsRobert Ellison
2008-11-11CELL: two-sided stencil fixesRobert Ellison
2008-10-15cell: simplify spu debug codeBrian Paul
2008-09-26cell: move command processing code into new spu_command.c fileBrian Paul
2008-09-26cell: move debug-related declarationsBrian Paul
2008-09-26cell: move debug macros into new spu_debug.hBrian Paul
2008-09-26cell: move really_clear_tiles()Brian Paul
2008-09-26cell: align instruction buffers to 8-byte, not 32-byte boundaryBrian Paul
2008-09-26cell: checkpoint: support for function calls in SPU shadersBrian Paul
2008-09-19cell: make sure the fragment ops and fragment shader code buffer is at a 32-b...Brian Paul
2008-09-19cell: issue warning to stderr when using fallback fragment opsBrian Paul
2008-09-19cell: the test for CELL_DEBUG_FRAGMENT_OP_FALLBACK in cmd_state_fragment_ops(...Brian Paul
2008-09-17CELL: fleshing out the blending fragment opsRobert Ellison
2008-09-11cell: initial support for fragment shader code generation.Brian Paul
2008-09-11cell: clean-up, commentsBrian Paul
2008-09-11cell: asst. clean-upBrian Paul
2008-09-11cell: checkpoint: remove more of the old per-fragment codeBrian Paul
2008-09-11cell: checkpoint commit of new per-fragment processingBrian Paul
2008-09-11cell: minor change to Z float/int conversion code (avoid switch)Brian Paul
2008-09-05cell: code clean-up, commentsBrian Paul
2008-09-04cell: implement CELL_DEBUG env/options varBrian Paul
2008-04-03cell: minor texture improvementsBrian
2008-04-01cell: more multi-texture fixes (mostly working now)Brian
2008-04-01cell: turn off some debug outputBrian
2008-04-01cell: checkpoint: more multi-texture workBrian
2008-04-01cell: enable #define CACHE_STATS to print a cache report upon exitBrian
2008-03-31cell: more work for multi-texture supportBrian
2008-03-31cell: initial work to support multi-textureBrian
2008-03-27gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian
2008-03-26cell: Implement code-gen for logic opIan Romanick
2008-03-21cell: Remove unnecessary default_blend work-aroundIan Romanick
2008-03-20cell: Use code-gen for alpha blendIan Romanick
2008-03-18cell: Fix depth read / write for s8z24.Ian Romanick
2008-03-18cell: Minor changes to make stencil not crashIan Romanick
2008-03-17cell: Don't segfault when unbinding alpha / stencil / depth test stateIan Romanick
2008-03-17cell: Initial code-gen for alpha / stencil / depth testingIan Romanick
2008-02-27cell: Use unified data cache for textures tooIan Romanick
2008-02-25cell: Trivial compiler warning clean-ups.Ian Romanick
2008-02-21Cell: Initial pass at unified data cacheIan Romanick
2008-02-19Cell: emit vertex shaders and uniforms more intelligentlyIan Romanick
2008-02-15Cell: Enable code gen for SPE attribute fetchIan Romanick
2008-02-15Code reorganization: update build.José Fonseca
2008-02-15Code reorganization: move files into their places.José Fonseca