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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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drivers
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cell
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spu
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spu_main.c
Age
Commit message (
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Author
2008-11-21
CELL: use variant-length fragment ops programs
Robert Ellison
2008-11-11
CELL: two-sided stencil fixes
Robert Ellison
2008-10-15
cell: simplify spu debug code
Brian Paul
2008-09-26
cell: move command processing code into new spu_command.c file
Brian Paul
2008-09-26
cell: move debug-related declarations
Brian Paul
2008-09-26
cell: move debug macros into new spu_debug.h
Brian Paul
2008-09-26
cell: move really_clear_tiles()
Brian Paul
2008-09-26
cell: align instruction buffers to 8-byte, not 32-byte boundary
Brian Paul
2008-09-26
cell: checkpoint: support for function calls in SPU shaders
Brian Paul
2008-09-19
cell: make sure the fragment ops and fragment shader code buffer is at a 32-b...
Brian Paul
2008-09-19
cell: issue warning to stderr when using fallback fragment ops
Brian Paul
2008-09-19
cell: the test for CELL_DEBUG_FRAGMENT_OP_FALLBACK in cmd_state_fragment_ops(...
Brian Paul
2008-09-17
CELL: fleshing out the blending fragment ops
Robert Ellison
2008-09-11
cell: initial support for fragment shader code generation.
Brian Paul
2008-09-11
cell: clean-up, comments
Brian Paul
2008-09-11
cell: asst. clean-up
Brian Paul
2008-09-11
cell: checkpoint: remove more of the old per-fragment code
Brian Paul
2008-09-11
cell: checkpoint commit of new per-fragment processing
Brian Paul
2008-09-11
cell: minor change to Z float/int conversion code (avoid switch)
Brian Paul
2008-09-05
cell: code clean-up, comments
Brian Paul
2008-09-04
cell: implement CELL_DEBUG env/options var
Brian Paul
2008-04-03
cell: minor texture improvements
Brian
2008-04-01
cell: more multi-texture fixes (mostly working now)
Brian
2008-04-01
cell: turn off some debug output
Brian
2008-04-01
cell: checkpoint: more multi-texture work
Brian
2008-04-01
cell: enable #define CACHE_STATS to print a cache report upon exit
Brian
2008-03-31
cell: more work for multi-texture support
Brian
2008-03-31
cell: initial work to support multi-texture
Brian
2008-03-27
gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS
Brian
2008-03-26
cell: Implement code-gen for logic op
Ian Romanick
2008-03-21
cell: Remove unnecessary default_blend work-around
Ian Romanick
2008-03-20
cell: Use code-gen for alpha blend
Ian Romanick
2008-03-18
cell: Fix depth read / write for s8z24.
Ian Romanick
2008-03-18
cell: Minor changes to make stencil not crash
Ian Romanick
2008-03-17
cell: Don't segfault when unbinding alpha / stencil / depth test state
Ian Romanick
2008-03-17
cell: Initial code-gen for alpha / stencil / depth testing
Ian Romanick
2008-02-27
cell: Use unified data cache for textures too
Ian Romanick
2008-02-25
cell: Trivial compiler warning clean-ups.
Ian Romanick
2008-02-21
Cell: Initial pass at unified data cache
Ian Romanick
2008-02-19
Cell: emit vertex shaders and uniforms more intelligently
Ian Romanick
2008-02-15
Cell: Enable code gen for SPE attribute fetch
Ian Romanick
2008-02-15
Code reorganization: update build.
José Fonseca
2008-02-15
Code reorganization: move files into their places.
José Fonseca