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path: root/src/gallium/drivers/cell/spu/spu_main.h
AgeCommit message (Expand)Author
2008-10-07cell: add support for fragment shader constant buffersBrian Paul
2008-10-03CELL: changes to generate SPU code for stencilingRobert Ellison
2008-09-26cell: align instruction buffers to 8-byte, not 32-byte boundaryBrian Paul
2008-09-19cell: make sure the fragment ops and fragment shader code buffer is at a 32-b...Brian Paul
2008-09-11cell: initial support for fragment shader code generation.Brian Paul
2008-09-11cell: asst. clean-upBrian Paul
2008-09-11cell: checkpoint: remove more of the old per-fragment codeBrian Paul
2008-09-11cell: checkpoint commit of new per-fragment processingBrian Paul
2008-09-11cell: minor change to Z float/int conversion code (avoid switch)Brian Paul
2008-09-05cell: code clean-up, commentsBrian Paul
2008-04-03cell: minor texture improvementsBrian
2008-04-01cell: more multi-texture fixes (mostly working now)Brian
2008-04-01cell: checkpoint: more multi-texture workBrian
2008-03-31cell: more work for multi-texture supportBrian
2008-03-31cell: initial work to support multi-textureBrian
2008-03-26cell: Implement code-gen for logic opIan Romanick
2008-03-21cell: Change code-gen for CONST_COLOR blend factorIan Romanick
2008-03-20cell: Use code-gen for alpha blendIan Romanick
2008-03-17cell: Initial code-gen for alpha / stencil / depth testingIan Romanick
2008-02-27cell: Use unified data cache for textures tooIan Romanick
2008-02-25Cell: Use multiple DMA tags for the dcache.Ian Romanick
2008-02-15Code reorganization: update build.José Fonseca
2008-02-15Code reorganization: move files into their places.José Fonseca