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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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gallium
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drivers
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cell
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spu
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spu_texture.c
Age
Commit message (
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Author
2008-10-17
cell: use an approximation in compute_lambda_2d() to avoid sqrt
Brian Paul
2008-10-17
cell: use 7-bit weights in sample_texture_2d_bilinear_int()
Brian Paul
2008-10-16
cell: pass spu_texture_level ptr to get_four_texels()
Brian Paul
2008-10-16
cell: trilinear mipmap interpolation
Brian Paul
2008-10-16
cell: update comments
Brian Paul
2008-10-16
cell: call proper sampler function in sample_texture_cube()
Brian Paul
2008-10-16
cell: clean up various texture-related things
Brian Paul
2008-10-14
cell: initial bits for 3D texture support
Brian Paul
2008-10-14
cell: fix incorrect parameter type
Brian Paul
2008-10-14
cell: support for cubemaps
Brian Paul
2008-10-14
cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoords
Brian Paul
2008-10-14
cell: fix broken negative texcoord conversion
Brian Paul
2008-10-14
cell: use minify vs magnify filters
Brian Paul
2008-10-14
cell: basic mipmap filtering works now
Brian Paul
2008-10-13
cell: initial work for mipmap texture filtering
Brian Paul
2008-10-13
cell: use fewer memory references in sample_texture4_bilinear_2()
Brian Paul
2008-10-13
cell: remove more old texture code
Brian Paul
2008-10-13
cell: bilinear texture filtering using integer arithmetic
Brian Paul
2008-10-13
cell: remove old texture code
Brian Paul
2008-10-13
cell: do texture sampling/filtering for four pixels at a time.
Brian Paul
2008-09-11
cell: added cast in spu_splats() call
Brian Paul
2008-04-03
cell: added some comments/ideas about better texture sampling
Brian
2008-04-03
cell: minor texture improvements
Brian
2008-04-01
cell: more multi-texture fixes (mostly working now)
Brian
2008-04-01
cell: pass tex unit to get_texel()
Brian
2008-04-01
cell: checkpoint: more multi-texture work
Brian
2008-03-31
cell: more work for multi-texture support
Brian
2008-03-31
cell: initial work to support multi-texture
Brian
2008-02-27
cell: Use unified data cache for textures too
Ian Romanick
2008-02-15
Code reorganization: move files into their places.
José Fonseca