Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-10-16 | cell: clean up various texture-related things | Brian Paul | |
Distinguish among texture targets in codegen. progs/demos/cubemap.c runs correctly now too. | |||
2008-10-14 | cell: fix incorrect parameter type | Brian Paul | |
2008-10-14 | cell: support for cubemaps | Brian Paul | |
Though, progs/demos/cubemap.c doesn't quite work right... | |||
2008-10-14 | cell: basic mipmap filtering works now | Brian Paul | |
Though, only GL_MIPMAP_NEAREST / GL_LINEAR works right now. | |||
2008-10-13 | cell: initial work for mipmap texture filtering | Brian Paul | |
2008-10-13 | cell: bilinear texture filtering using integer arithmetic | Brian Paul | |
Fewer float/int conversions involved. | |||
2008-10-13 | cell: remove old texture code | Brian Paul | |
2008-10-13 | cell: do texture sampling/filtering for four pixels at a time. | Brian Paul | |
2008-04-01 | cell: checkpoint: more multi-texture work | Brian | |
2008-02-15 | Code reorganization: move files into their places. | José Fonseca | |
This is in a separate commit to ensure renames are properly preserved. |