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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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gallium
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drivers
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cell
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spu
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spu_tri.c
Age
Commit message (
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Author
2010-05-21
gallium: remnants of old ccw state
Keith Whitwell
2010-02-19
Replace the _mesa_*printf() wrappers with the plain libc versions
Kristian Høgsberg
2009-05-21
cell: perform triangle cull a little earlier
Jonathan Adamczewski
2009-05-21
cell: unroll inner loop of spu_render.c:cmd_render()
Jonathan Adamczewski
2009-02-16
cell: use some SPU intrinsics to get slightly better code in eval_inputs()
Brian Paul
2009-02-15
cell: new/tighter code for computing fragment program inputs
Brian Paul
2009-02-15
cell: combine eval_z(), eval_w() functions
Brian Paul
2009-01-14
cell: Specify constant as float for CEILF().
Jonathan Adamczewski
2009-01-05
cell: SIMDize sorting in setup_sort_vertices()
Jonathan Adamczewski
2009-01-05
cell: SIMDize some subtractions
Jonathan Adamczewski
2009-01-04
cell: improvements to spu_tri.c
Jonathan Adamczewski
2008-11-11
CELL: two-sided stencil fixes
Robert Ellison
2008-10-30
CELL: stencil bug fixes
Robert Ellison
2008-10-16
cell: implement KIL instruction
Brian Paul
2008-10-15
cell: get rid of last usage of float4 union/typedef
Brian Paul
2008-10-15
cell: simplify triangle front/back face determination
Brian Paul
2008-10-15
cell: send rasterizer state to SPUs in proper way, remove front_winding hack
Brian Paul
2008-10-15
cell: updated vertex dump/debug code
Brian Paul
2008-10-13
cell: more clean-up in spu_tri.c
Brian Paul
2008-10-13
cell: remove dead code, clean-up, reformatting
Brian Paul
2008-10-13
cell: finish-up perspective-corrected interpolation
Brian Paul
2008-10-13
cell: remove old texture code
Brian Paul
2008-10-10
cell: updates in response to draw's struct vertex_info changes
Brian Paul
2008-10-09
cell: implement basic TXP instruction in fragment shaders
Brian Paul
2008-10-03
CELL: changes to generate SPU code for stenciling
Robert Ellison
2008-09-12
cell: evaluate multiple fragment inputs
Brian Paul
2008-09-12
cell: setup fragment program inputs in SOA format
Brian Paul
2008-09-11
cell: initial support for fragment shader code generation.
Brian Paul
2008-09-11
cell: asst. clean-up
Brian Paul
2008-09-11
cell: remove old per-fragment code, replace with all new code
Brian Paul
2008-09-11
cell: checkpoint commit of new per-fragment processing
Brian Paul
2008-09-11
cell: comments
Brian Paul
2008-08-25
cell: asst fixes to get driver building/running again.
Brian
2008-08-24
gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.h
Brian Paul
2008-04-01
cell: more multi-texture fixes (mostly working now)
Brian
2008-04-01
cell: checkpoint: more multi-texture work
Brian
2008-03-31
cell: more work for multi-texture support
Brian
2008-03-31
cell: initial work to support multi-texture
Brian
2008-03-26
cell: Implement code-gen for logic op
Ian Romanick
2008-03-21
cell: Change code-gen for CONST_COLOR blend factor
Ian Romanick
2008-03-20
cell: Fix bus error when there is no depth buffer
Ian Romanick
2008-03-20
cell: Use code-gen for alpha blend
Ian Romanick
2008-03-17
cell: Initial code-gen for alpha / stencil / depth testing
Ian Romanick
2008-02-15
Code reorganization: move files into their places.
José Fonseca