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path: root/src/gallium/drivers/cell
AgeCommit message (Expand)Author
2008-11-12cell: include cell_surface.hBrian Paul
2008-11-12cell: include cell_pipe_state.hBrian Paul
2008-11-11cell: implement NRM3 opcodeBrian Paul
2008-11-11CELL: two-sided stencil fixesRobert Ellison
2008-11-07CELL: fix several stencil problemsRobert Ellison
2008-11-05cell: minor reformatting, var renamingBrian Paul
2008-10-30CELL: fix use of stencil value maskRobert Ellison
2008-10-30cell: Protected use of non-initialized untile buffersJonathan White
2008-10-30CELL: stencil bug fixesRobert Ellison
2008-10-30cell: Added check for PIPE_FLUSH_RENDER_CACHE to cell_flush to fix black blo...Jonathan White
2008-10-29cell: add scalar param to emit_function_call() to indicate scalar function callsBrian Paul
2008-10-29cell: use simd utilities for pow, exp2, log2Brian Paul
2008-10-28cell: fix a number of fence issuesBrian Paul
2008-10-28cell: don't include libmisc.hBrian Paul
2008-10-27cell: fix some problems when displaying to a PIPE_FORMAT_B8G8R8A8_UNORM screenBrian Paul
2008-10-27cell: Added support for untwiddling textures during glReadPixels. This allo...Jonathan White
2008-10-22cell: include pthread.hBrian Paul
2008-10-22cell: implement fencing for texture buffersBrian Paul
2008-10-22cell: set cell->num_texturesBrian Paul
2008-10-22cell: note that dst reg writing needs clampingBrian Paul
2008-10-20cell: minor improvements to batch buffer functionsBrian Paul
2008-10-20cell: temporarily disable freeing of tiled texture memoryBrian Paul
2008-10-17cell: use an approximation in compute_lambda_2d() to avoid sqrtBrian Paul
2008-10-17cell: add new debug flag (cache) to report texture cache stats on exitBrian Paul
2008-10-17cell: more efficient state emit for textures/samplersBrian Paul
2008-10-17cell: use 7-bit weights in sample_texture_2d_bilinear_int()Brian Paul
2008-10-16cell: pass spu_texture_level ptr to get_four_texels()Brian Paul
2008-10-16cell: implement KIL instructionBrian Paul
2008-10-16cell: CELL_NUM_SPUS env varBrian Paul
2008-10-16cell: trilinear mipmap interpolationBrian Paul
2008-10-16cell: update commentsBrian Paul
2008-10-16cell: call proper sampler function in sample_texture_cube()Brian Paul
2008-10-16cell: clean up various texture-related thingsBrian Paul
2008-10-15cell: start some performance measurementsBrian Paul
2008-10-15cell: updated debug codeBrian Paul
2008-10-15cell: get rid of last usage of float4 union/typedefBrian Paul
2008-10-15cell: simplify triangle front/back face determinationBrian Paul
2008-10-15cell: send rasterizer state to SPUs in proper way, remove front_winding hackBrian Paul
2008-10-15cell: query # cells tooBrian Paul
2008-10-15cell: query number SPUs with spe_cpu_info_get()Brian Paul
2008-10-15cell: use CELL_MAX_SPUS consistently.Brian Paul
2008-10-15cell: remove some old, pre-batchbuffer stuffBrian Paul
2008-10-15cell: move some CELL_MAX constantsBrian Paul
2008-10-15cell: remove obsolete spu_debug.h fileBrian Paul
2008-10-15cell: simplify spu debug codeBrian Paul
2008-10-15cell: propogate blend color to SPUs for the fallback fragment ops codeBrian Paul
2008-10-15cell: updated vertex dump/debug codeBrian Paul
2008-10-15cell: additional debugBrian Paul
2008-10-15cell: fix/add some fallback blend casesBrian Paul
2008-10-15cell: need to flush draw module when constants changeBrian Paul