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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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i915
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Commit message (
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Author
2010-12-27
i915g: Ignore color0 writes all cbufs tgsi property
Jakob Bornecrantz
2010-12-22
i915g: Remove unnecessary header.
Vinson Lee
2010-12-16
i915g: s/varient/variant/
Brian Paul
2010-12-02
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
i915g: Make sure that new vbo gets updated
Jakob Bornecrantz
2010-12-02
i915g: Improve debug printing for textures
Jakob Bornecrantz
2010-12-02
i915g: Fix closure of full batch buffers
Chris Wilson
2010-12-02
i915g: track TODO items
Daniel Vetter
2010-12-02
i915g: assert(depth_surface->offset == 0)
Daniel Vetter
2010-12-02
i915g: enable x-tiling for render targets
Daniel Vetter
2010-12-02
i915g: switch rendering to mipmapped textures to (x,y) offsets
Daniel Vetter
2010-12-02
i915g: enable X-tiling for textures
Daniel Vetter
2010-12-02
i915g: don't pot-align stride for tiled buffers
Daniel Vetter
2010-12-02
i915g: postpone mipmap/face offset calculation
Daniel Vetter
2010-12-02
i915g: implement unfenced relocs for textures using tiling bits
Daniel Vetter
2010-12-02
i915g: implement unfenced color&depth buffer using tiling bits
Daniel Vetter
2010-12-02
i915g: return tiling in iws->buffer_from_handle
Daniel Vetter
2010-12-02
i915g: prepare winsys/batchbuffer for execbuf2
Daniel Vetter
2010-12-02
i915g: switch to tiled allocations, kill set_fence
Daniel Vetter
2010-12-02
i915g: add winsys function to create tiled buffers
Daniel Vetter
2010-12-02
i915g: drop alignment parameter from iws->buffer_create
Daniel Vetter
2010-11-22
gallium: add PIPE_SHADER_CAP_SUBROUTINES
Marek Olšák
2010-11-21
i915g: kill RGBA/X formats
Daniel Vetter
2010-11-21
i915g: add pineview pci ids
Daniel Vetter
2010-11-21
i915g: s/hw_tiled/tiling
Daniel Vetter
2010-11-21
i915g: rip out ->sw_tiled
Daniel Vetter
2010-11-12
i915g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-02
scons: Add aliases for several pipe drivers.
José Fonseca
2010-11-01
scons: Revamp how to specify targets to build.
José Fonseca
2010-09-30
gallium/i915: remove duplicated include
Nicolas Kaiser
2010-09-13
i915g: Fix 'control reaches end of non-void function' warning.
Vinson Lee
2010-09-13
i915: Fix "implicit declaration of function 'draw_get_shader_param'" warning.
Vinson Lee
2010-09-14
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-08-25
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-20
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-20
galahad, i915g: Copy over constant buffer index check.
Corbin Simpson
2010-08-20
galahad, i915g: Move over a few state asserts.
Corbin Simpson
2010-07-29
gallium: Avoid void pointer arithmetic.
Chia-I Wu
2010-07-29
gallium: Keep only pipe_context::draw_vbo.
Chia-I Wu
2010-07-29
gallium: Implement draw_vbo and set_index_buffer for all drivers.
Chia-I Wu
2010-07-22
i915g: Set total_nblocksy in from_handle
Jakob Bornecrantz
2010-07-22
i915g: Add some debug prints in texture code
Jakob Bornecrantz
2010-07-22
i915g: Ifdef out debug code on non-debug builds
Jakob Bornecrantz
2010-07-04
i915g: Remove unnecessary header.
Vinson Lee
2010-07-04
i915g: Minor cleanups
Jakob Bornecrantz
2010-07-04
i915g: Make batchbuffer flush function not be inline
Jakob Bornecrantz
2010-07-04
i915g: Rename texture state to map state
Jakob Bornecrantz
2010-07-04
i915g: Move fragment state to its own file
Jakob Bornecrantz
2010-07-04
i915g: Move static state to its own file
Jakob Bornecrantz
2010-07-04
i915g: Don't dirty dynamic state if it hasn't changed
Jakob Bornecrantz
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