summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/i915simple/i915_context.h
AgeCommit message (Expand)Author
2009-10-05i915g: Drop the simple sufixJakob Bornecrantz
2009-09-01i915g: Switch from pipe_winsys to intel_winsysJakob Bornecrantz
2009-08-31i915g: Rename pipe field on context to baseJakob Bornecrantz
2009-04-04gallium: Clean up driver clear() interface.Michel Dänzer
2008-07-28Merge tgsi/exec and tgsi/util directories.José Fonseca
2008-06-27gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca
2008-06-23i915: Add render and texture support for tiled texture and buffersJakob Bornecrantz
2008-06-23i915: Removed level_offset from i915_textureJakob Bornecrantz
2008-06-17i915: Max and Min lod now worksJakob Bornecrantz
2008-06-02i915: Rework of batchbuffer codeJakob Bornecrantz
2008-05-28i915: Made vertex submission eaven fasterJakob Bornecrantz
2008-05-26Revert DOS line endings.José Fonseca
2008-04-08i915: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-03-27gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian
2008-03-05gallium: michel's patch to rework texture/sampler binding interfaceKeith Whitwell
2008-02-27gallium/i915: remove some redundant codeBrian
2008-02-26gallium: introduce 'pipe_screen' for context-independent functionsBrian
2008-02-26gallium/i915: Use tgsi_scan_shader() to collect shader infoBrian
2008-02-25gallium/i915: need to recompute vertex info if vertex shader changesBrian
2008-02-22gallium/i915: overhaul of fragment shader compilation, constant/immediate all...Brian
2008-02-15Code reorganization: update build.José Fonseca
2008-02-15Code reorganization: move files into their places.José Fonseca