Age | Commit message (Expand) | Author |
---|---|---|
2008-06-02 | i915: Rework of batchbuffer code | Jakob Bornecrantz |
2008-05-28 | i915: Made vertex submission eaven faster | Jakob Bornecrantz |
2008-05-26 | Revert DOS line endings. | José Fonseca |
2008-04-08 | i915: keep track of num_vertex_attribs/buffers for shorter loops | Brian |
2008-03-27 | gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBS | Brian |
2008-03-05 | gallium: michel's patch to rework texture/sampler binding interface | Keith Whitwell |
2008-02-27 | gallium/i915: remove some redundant code | Brian |
2008-02-26 | gallium: introduce 'pipe_screen' for context-independent functions | Brian |
2008-02-26 | gallium/i915: Use tgsi_scan_shader() to collect shader info | Brian |
2008-02-25 | gallium/i915: need to recompute vertex info if vertex shader changes | Brian |
2008-02-22 | gallium/i915: overhaul of fragment shader compilation, constant/immediate all... | Brian |
2008-02-15 | Code reorganization: update build. | José Fonseca |
2008-02-15 | Code reorganization: move files into their places. | José Fonseca |