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path: root/src/gallium/drivers/i965/brw_pipe_sampler.c
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2010-01-06gallium: remove PIPE_TEX_FILTER_ANISOLuca Barbieri
This patch removes PIPE_TEX_FILTER_ANISO. Anisotropic filtering is enabled if and only if max_anisotropy > 1.0. Values between 0.0 and 1.0, inclusive, of max_anisotropy are to be considered equivalent, and meaning to turn off anisotropic filtering. This approach has the small drawback of eliminating the possibility of enabling anisotropic filter on either minification or magnification separately, which Radeon hardware seems to support, is currently support by Gallium but not exposed to OpenGL. If this is actually useful it could be handled by splitting max_anisotropy in two values and adding an appropriate OpenGL extension. NOTE: some fiddling & reformatting by keithw to get this patch to apply. Hopefully nothing broken in the process.
2009-12-21i965g: fixes to build after merge of masterKeith Whitwell
2009-11-21i965g: get basic texturing working againKeith Whitwell
Revert to fixed-layout surface binding table -- it's probably the best way to do this. Pass sampler and texture numbers separately even though we're always keeping them the same at present.
2009-11-04i965g: hook up pipe sampler callbacksKeith Whitwell
2009-11-04i965g: hook up more pipe_context functionsKeith Whitwell
2009-10-31i965g: more work on compilationKeith Whitwell
2009-10-26i965g: still working on compilationKeith Whitwell
2009-10-25i965g: start hooking up some to the gallium context interfacesKeith Whitwell
- create/bind/destroy blend and depth state - framebuffer and viewport - etc.