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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
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lp_bld_interp.c
Age
Commit message (
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Author
2010-08-10
llvmpipe: Always use floating-point operators for floating-point types
nobled
2010-07-18
llvmpipe: Remove dead initialization.
Vinson Lee
2010-06-02
llvmpipe: Fix bad logic.
José Fonseca
2010-06-02
llvmpipe: Fix typo in assert.
José Fonseca
2010-06-02
llvmpipe: Per quad interpolation.
José Fonseca
2010-06-02
llvmpipe: Minor cleanup to the interpolator.
José Fonseca
2010-06-02
llvmpipe: Centralize all position interpolation in lp_bld_interp.c.
José Fonseca
2010-06-01
llvmpipe: Use struct lp_shader_input in the interpolator.
José Fonseca
2010-06-01
llvmpipe: Don't waste time interpolating unused input channels.
José Fonseca
2010-04-20
llvmpipe: fix comment/typo
Brian Paul
2010-04-20
llvmpipe: rename mode -> interp
Brian Paul
2010-04-20
llvmpipe: remove dead code/comment
Brian Paul
2010-04-16
gallivm/llvmpipe: move lp_bld_interp.c to llvmpipe/ directory
Brian Paul
2010-02-08
llvmpipe: export the tgsi translation code to a common layer
Zack Rusin
2010-01-11
llvmpipe: force constant interpolation of flatshade colors
Keith Whitwell
2010-01-08
Merge remote branch 'origin/master' into lp-binning
José Fonseca
2009-12-02
llvmpipe: execute shaders on 4x4 blocks instead of 8x2
Brian Paul
2009-11-24
tgsi: rename fields of tgsi_full_declaration to reduce verbosity
Keith Whitwell
2009-10-25
llvmpipe: Immediate multiplication.
José Fonseca
2009-09-14
llvmpipe: Make lp_type a regular union.
José Fonseca
2009-08-29
llvmpipe: Factor out and optimize the input interpolation.
José Fonseca