Age | Commit message (Expand) | Author |
---|---|---|
2010-06-02 | llvmpipe: Per quad interpolation. | José Fonseca |
2010-06-02 | llvmpipe: Minor cleanup to the interpolator. | José Fonseca |
2010-06-02 | llvmpipe: Centralize all position interpolation in lp_bld_interp.c. | José Fonseca |
2010-06-01 | llvmpipe: Use struct lp_shader_input in the interpolator. | José Fonseca |
2010-06-01 | llvmpipe: Don't waste time interpolating unused input channels. | José Fonseca |
2010-04-20 | llvmpipe: rename mode -> interp | Brian Paul |
2010-04-16 | gallivm/llvmpipe: move lp_bld_interp.c to llvmpipe/ directory | Brian Paul |
2010-02-08 | llvmpipe: export the tgsi translation code to a common layer | Zack Rusin |
2010-01-11 | llvmpipe: force constant interpolation of flatshade colors | Keith Whitwell |
2009-12-02 | llvmpipe: execute shaders on 4x4 blocks instead of 8x2 | Brian Paul |
2009-09-14 | llvmpipe: Make lp_type a regular union. | José Fonseca |
2009-08-29 | llvmpipe: Factor out and optimize the input interpolation. | José Fonseca |