Age | Commit message (Expand) | Author |
2010-07-13 | llvmpipe: fix comment typo | Roland Scheidegger |
2010-07-13 | llvmpipe: move fences from per-bin to per-thread | Keith Whitwell |
2010-06-04 | llvmpipe: Do unswizzling in parallel when flushing for transfers. | José Fonseca |
2010-05-25 | llvmpipe: Stop relying on PIPE_FLUSH_TEXTURE_CACHE/PIPE_FLUSH_RENDER_CACHE ma... | José Fonseca |
2010-05-10 | llvmpipe: update image dump/debug code | Brian Paul |
2010-04-25 | llvmpipe: No need to flush the caches for buffers. | José Fonseca |
2010-04-25 | llvmpipe: Cleanup/improve llvmpipe_flush_resource usage. | José Fonseca |
2010-04-25 | llvmpipe: llvmpipe_flush_texture -> llvmpipe_flush_resource | José Fonseca |
2010-04-16 | llvmpipe: flush upon PIPE_FLUSH_TEXTURE_CACHE too | Brian Paul |
2010-04-16 | Merge the lp-surface-tiling branch into master. | Brian Paul |
2010-04-10 | Squashed commit of the following: | Keith Whitwell |
2010-03-24 | llvmpipe: fix up some questionable fence code | Brian Paul |
2010-03-13 | llvmpipe: Ensure the context is flushed before modifying textures. | José Fonseca |
2010-03-11 | Squashed commit of gallium-context-transfers: | Keith Whitwell |
2010-02-07 | llvmpipe: Remove unnecessary headers. | Vinson Lee |
2010-01-31 | Merge remote branch 'origin/master' into lp-binning | José Fonseca |
2010-01-21 | llvmpipe: Remove unnecessary headers. | Vinson Lee |
2010-01-14 | llvmpipe: clean-up, fixing up frame dump/debug code | Brian Paul |
2010-01-10 | llvmpipe: initial mrt support | Keith Whitwell |
2010-01-06 | llvmpipe: remove dead code | Keith Whitwell |
2009-12-11 | llvmpipe: checkpoint: plug in the new fencing code | Brian Paul |
2009-10-09 | llvmpipe: remove dead code | Keith Whitwell |
2009-10-08 | llvmpipe: remove tex tile cache and related code | Keith Whitwell |
2009-10-04 | llvmpipe: Ensure tile cache transfers are mapped before flushing it. | José Fonseca |
2009-08-30 | llvmpipe: Texture cache is read-only. No need to flush. | José Fonseca |
2009-08-29 | llvmpipe: Code generate the depth test, and include in the shader. | José Fonseca |
2009-08-29 | llvmpipe: Split the texture cache from the color/depth/stencil cache. | José Fonseca |
2009-08-29 | llvmpipe: avoid flushing depth buffer cache on swapbuffers | Keith Whitwell |
2009-08-29 | llvmpipe: remove backwards dependency from tilecache to llvmpipe | Keith Whitwell |
2009-08-29 | llvmpipe: Fork softpipe for experimentation with llvm. | José Fonseca |