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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
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lp_flush.c
Age
Commit message (
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Author
2010-04-16
llvmpipe: flush upon PIPE_FLUSH_TEXTURE_CACHE too
Brian Paul
2010-04-16
Merge the lp-surface-tiling branch into master.
Brian Paul
2010-04-10
Squashed commit of the following:
Keith Whitwell
2010-03-24
llvmpipe: fix up some questionable fence code
Brian Paul
2010-03-13
llvmpipe: Ensure the context is flushed before modifying textures.
José Fonseca
2010-03-11
Squashed commit of gallium-context-transfers:
Keith Whitwell
2010-02-07
llvmpipe: Remove unnecessary headers.
Vinson Lee
2010-01-31
Merge remote branch 'origin/master' into lp-binning
José Fonseca
2010-01-21
llvmpipe: Remove unnecessary headers.
Vinson Lee
2010-01-14
llvmpipe: clean-up, fixing up frame dump/debug code
Brian Paul
2010-01-10
llvmpipe: initial mrt support
Keith Whitwell
2010-01-06
llvmpipe: remove dead code
Keith Whitwell
2009-12-11
llvmpipe: checkpoint: plug in the new fencing code
Brian Paul
2009-10-09
llvmpipe: remove dead code
Keith Whitwell
2009-10-08
llvmpipe: remove tex tile cache and related code
Keith Whitwell
2009-10-04
llvmpipe: Ensure tile cache transfers are mapped before flushing it.
José Fonseca
2009-08-30
llvmpipe: Texture cache is read-only. No need to flush.
José Fonseca
2009-08-29
llvmpipe: Code generate the depth test, and include in the shader.
José Fonseca
2009-08-29
llvmpipe: Split the texture cache from the color/depth/stencil cache.
José Fonseca
2009-08-29
llvmpipe: avoid flushing depth buffer cache on swapbuffers
Keith Whitwell
2009-08-29
llvmpipe: remove backwards dependency from tilecache to llvmpipe
Keith Whitwell
2009-08-29
llvmpipe: Fork softpipe for experimentation with llvm.
José Fonseca