Age | Commit message (Expand) | Author |
---|---|---|
2009-08-30 | llvmpipe: Texture cache is read-only. No need to flush. | José Fonseca |
2009-08-29 | llvmpipe: Code generate the depth test, and include in the shader. | José Fonseca |
2009-08-29 | llvmpipe: Split the texture cache from the color/depth/stencil cache. | José Fonseca |
2009-08-29 | llvmpipe: avoid flushing depth buffer cache on swapbuffers | Keith Whitwell |
2009-08-29 | llvmpipe: remove backwards dependency from tilecache to llvmpipe | Keith Whitwell |
2009-08-29 | llvmpipe: Fork softpipe for experimentation with llvm. | José Fonseca |