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path: root/src/gallium/drivers/llvmpipe/lp_quad_depth_test.c
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2009-08-29llvmpipe: fastpath for interpolated z16 less depthtestingKeith Whitwell
Because this is interpolated (ie. early) depth, we can build in an assumption about the quads emitted by triangle setup, ie that they are actually linear spans. Interpolate z over those spans in z16 format to save on math & conversion.
2009-08-29llvmpipe: move all depth/stencil/alpha pixel processing into one stageKeith Whitwell
2009-08-29llvmpipe: expand quad pipeline to process >1 quad at a timeKeith Whitwell
This is part one -- we still only pass a single quad down, but the code can now cope with more. The quads must all be from the same tile.
2009-08-29llvmpipe: remove backwards dependency from tilecache to llvmpipeKeith Whitwell
The tile cache is a utility, it shouldn't know anything about the entity which is making use of it (ie llvmpipe). Remove llvmpipe parameter to all the tilecache function calls, and also remove the need to keep a llvmpipe pointer in the sampler structs.
2009-08-29llvmpipe: Fork softpipe for experimentation with llvm.José Fonseca