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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
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lp_rast_priv.h
Age
Commit message (
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Author
2010-07-29
llvmpipe: fix on-debug build breakage
Brian Paul
2010-07-29
llvmpipe: added some jit debug code
Brian Paul
2010-07-16
llvmpipe: use single swizzled tile
Keith Whitwell
2010-07-15
llvmpipe: Remove redundant statement.
José Fonseca
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-06-30
llvmpipe: use dummy tile when out of memory
Brian Paul
2010-06-29
llvmpipe: don't crash/assert on out of memory
Brian Paul
2010-05-30
llvmpipe: Remove unused framebuffer stuff from the rasterizer.
José Fonseca
2010-05-30
llvmpipe: Pass the fs variant to the rasterizer.
José Fonseca
2010-05-12
llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.
José Fonseca
2010-05-06
llvmpipe: implement occlusion query
Qicheng Christopher Li
2010-04-27
llvmpipe: comment-out unused field for now
Brian Paul
2010-04-24
llvmpipe: Move the determination of the number of threads to the screen.
José Fonseca
2010-04-16
Merge the lp-surface-tiling branch into master.
Brian Paul
2010-03-18
gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass through
Brian Paul
2010-03-02
llvmpipe: reorganize transfer usage
Keith Whitwell
2010-02-24
llvmpipe: clean up rasterization threads upon context destruction
Brian Paul
2010-02-24
llvmpipe: pass fewer parameters to rasterization functions
Brian Paul
2010-02-10
llvmpipe: Fix null pointer dereference when no depth buffer is bound.
José Fonseca
2010-02-10
llvmpipe: Leave depth buffer in swizzled format.
José Fonseca
2010-02-05
Merge remote branch 'origin/lp-binning'
José Fonseca
2010-01-15
llvmpipe: generate two shader varients, one omits triangle in/out testing
Brian Paul
2010-01-10
llvmpipe: initial mrt support
Keith Whitwell
2009-12-16
llvmpipe: do final the pixel in/out triangle test in the fragment shader
Brian Paul
2009-12-13
llvmpipe: rename bins to scene
Keith Whitwell
2009-12-11
llvmpipe: checkpoint: more thread/queuing changes
Brian Paul
2009-12-11
llvmpipe: remove unused lp_rasterizer::fb field
Brian Paul
2009-12-11
llvmpipe: improve framebuffer/surface code
Brian Paul
2009-12-10
llvmpipe: checkpoint: use empty/full bin queues
Brian Paul
2009-12-09
llvmpipe: checkpoint: begin plugging in bin queue code
Brian Paul
2009-12-08
llvmpipe: Use number of CPUs as default number of threads.
José Fonseca
2009-12-07
llvmpipe: implement threaded rasterization
Brian Paul
2009-12-07
llvmpipe: repartition lp_rasterizer state for threading
Brian Paul
2009-12-04
llvmpipe: bin state-change commands
Brian Paul
2009-12-03
llvmpipe: comments, clean-ups in lp_rast_priv.h
Brian Paul
2009-12-01
llvmpipe: make nr_blocks unsigned
Brian Paul
2009-10-20
llvmpipe: move block list into rast struct
Keith Whitwell
2009-10-20
llvmpipe: precalculate some offsets
Keith Whitwell
2009-10-19
llvmpipe: calculate masks in format desired by shader
Keith Whitwell
2009-10-09
llvmpipe: Get jit_context/jit_function across the rasterizer.
José Fonseca
2009-10-09
llvmpipe: trivial/clear works
Keith Whitwell
2009-10-09
llvmpipe: Follow write_color/write_zstencil.
José Fonseca
2009-10-09
llvmpipe: calculate overall width and height, pass to rasterizer
Keith Whitwell
2009-10-08
llvmpipe: Complete more rasterizer methods..
José Fonseca
2009-10-08
llvmpipe: Update more copyright headers.
José Fonseca
2009-10-08
llvmpipe: Add the rast -> jit shader glue.
José Fonseca
2009-10-08
llvmpipe: more wipping
Keith Whitwell