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path: root/src/gallium/drivers/llvmpipe/lp_rast_priv.h
AgeCommit message (Expand)Author
2010-12-02gallium: support for array textures and related changesRoland Scheidegger
2010-11-30gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul
2010-10-15llvmpipe: slightly shrink the size of a binned triangleKeith Whitwell
2010-10-15llvmpipe: don't pass frontfacing as a floatKeith Whitwell
2010-10-15llvmpipe: reintroduce SET_STATE binner commandKeith Whitwell
2010-10-08llvmpipe: add rast_tri_4_16 for small lines and pointsKeith Whitwell
2010-09-12llvmpipe: introduce tri_3_4 for tiny trianglesKeith Whitwell
2010-09-07llvmpipe: rasterization debugging helpersKeith Whitwell
2010-09-07llvmpipe: use opcodes instead of function pointers in binsKeith Whitwell
2010-09-07llvmpipe: rework fences and queriesKeith Whitwell
2010-07-29llvmpipe: fix on-debug build breakageBrian Paul
2010-07-29llvmpipe: added some jit debug codeBrian Paul
2010-07-16llvmpipe: use single swizzled tileKeith Whitwell
2010-07-15llvmpipe: Remove redundant statement.José Fonseca
2010-07-13llvmpipe: eliminate the set_state rasterizer commandKeith Whitwell
2010-07-13llvmpipe: pass mask into fragment shaderKeith Whitwell
2010-06-30llvmpipe: use dummy tile when out of memoryBrian Paul
2010-06-29llvmpipe: don't crash/assert on out of memoryBrian Paul
2010-05-30llvmpipe: Remove unused framebuffer stuff from the rasterizer.José Fonseca
2010-05-30llvmpipe: Pass the fs variant to the rasterizer.José Fonseca
2010-05-12llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca
2010-05-06llvmpipe: implement occlusion queryQicheng Christopher Li
2010-04-27llvmpipe: comment-out unused field for nowBrian Paul
2010-04-24llvmpipe: Move the determination of the number of threads to the screen.José Fonseca
2010-04-16Merge the lp-surface-tiling branch into master.Brian Paul
2010-03-18gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass throughBrian Paul
2010-03-02llvmpipe: reorganize transfer usageKeith Whitwell
2010-02-24llvmpipe: clean up rasterization threads upon context destructionBrian Paul
2010-02-24llvmpipe: pass fewer parameters to rasterization functionsBrian Paul
2010-02-10llvmpipe: Fix null pointer dereference when no depth buffer is bound.José Fonseca
2010-02-10llvmpipe: Leave depth buffer in swizzled format.José Fonseca
2010-02-05Merge remote branch 'origin/lp-binning'José Fonseca
2010-01-15llvmpipe: generate two shader varients, one omits triangle in/out testingBrian Paul
2010-01-10llvmpipe: initial mrt supportKeith Whitwell
2009-12-16llvmpipe: do final the pixel in/out triangle test in the fragment shaderBrian Paul
2009-12-13llvmpipe: rename bins to sceneKeith Whitwell
2009-12-11llvmpipe: checkpoint: more thread/queuing changesBrian Paul
2009-12-11llvmpipe: remove unused lp_rasterizer::fb fieldBrian Paul
2009-12-11llvmpipe: improve framebuffer/surface codeBrian Paul
2009-12-10llvmpipe: checkpoint: use empty/full bin queuesBrian Paul
2009-12-09llvmpipe: checkpoint: begin plugging in bin queue codeBrian Paul
2009-12-08llvmpipe: Use number of CPUs as default number of threads.José Fonseca
2009-12-07llvmpipe: implement threaded rasterizationBrian Paul
2009-12-07llvmpipe: repartition lp_rasterizer state for threadingBrian Paul
2009-12-04llvmpipe: bin state-change commandsBrian Paul
2009-12-03llvmpipe: comments, clean-ups in lp_rast_priv.hBrian Paul
2009-12-01llvmpipe: make nr_blocks unsignedBrian Paul
2009-10-20llvmpipe: move block list into rast structKeith Whitwell
2009-10-20llvmpipe: precalculate some offsetsKeith Whitwell
2009-10-19llvmpipe: calculate masks in format desired by shaderKeith Whitwell