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path: root/src/gallium/drivers/llvmpipe/lp_rast_tri.c
AgeCommit message (Expand)Author
2010-02-24llvmpipe: more lp_rasterizer_task parameter passingBrian Paul
2010-02-24llvmpipe: pass fewer parameters to rasterization functionsBrian Paul
2010-02-24llvmpipe: added some assertionsBrian Paul
2010-02-17llvmpipe: use ffs technique for full tiles alsoKeith Whitwell
2010-02-17llvmpipe: rework do_block_16 to use bitmasks and ffsKeith Whitwell
2010-01-21llvmpipe: use some local vars to index step arraysBrian Paul
2010-01-21llvmpipe: added simple perf/statistics counting facilityBrian Paul
2010-01-15llvmpipe: skip 4x4 in/out test codeBrian Paul
2010-01-15llvmpipe: added comment about lookup-tables vs. computationBrian Paul
2010-01-15llvmpipe: generate two shader varients, one omits triangle in/out testingBrian Paul
2009-12-17llvmpipe: replace INT_MIN/2 with INT_MINBrian Paul
2009-12-17llvmpipe: improve the in/out test a littleBrian Paul
2009-12-16llvmpipe: do final the pixel in/out triangle test in the fragment shaderBrian Paul
2009-12-07llvmpipe: repartition lp_rasterizer state for threadingBrian Paul
2009-12-04llvmpipe: use LP_DBG() macro everywhereBrian Paul
2009-12-01llvmpipe: added assertionsBrian Paul
2009-12-01llvmpipe: simplify mask computationBrian Paul
2009-12-01llvmpipe: replace shifts with multiplies to be clearerBrian Paul
2009-12-01llvmpipe: make nr_blocks unsignedBrian Paul
2009-12-01llvmpipe: comments, reformatting and assertions in tri rast codeBrian Paul
2009-10-20llvmpipe: move block list into rast structKeith Whitwell
2009-10-20llvmpipe: build list of 4x4 blocks to be shadedKeith Whitwell
2009-10-20llvmpipe: recursive rasterization within a tileKeith Whitwell
2009-10-20llvmpipe: precalculate some offsetsKeith Whitwell
2009-10-19llvmpipe: calculate masks in format desired by shaderKeith Whitwell
2009-10-19llvmpipe: pre-multiply some constants by fixed_oneKeith Whitwell
2009-10-19llvmpipe: Reshape the shader input from 8x2 to 4x4.José Fonseca
2009-10-19llvmpipe: fixed-point rasterizationKeith Whitwell
2009-10-10llvmpipe: Only invoke the shader if necessary.José Fonseca
2009-10-09llvmpipe: Fix type in tri bounding box check.José Fonseca
2009-10-09llvmpipe: just bin whole tiles for nowKeith Whitwell
2009-10-09llvmpipe: get lp_setup_tri buildingKeith Whitwell
2009-10-09llvmpipe: use union lp_cmd_rast_arg directly, rather than through a pointerKeith Whitwell
2009-10-08llvmpipe: triangle struct owns its copy of shader inputsKeith Whitwell
2009-10-08llvmpipe: Remove quad headers.José Fonseca
2009-10-08llvmpipe: Call lp_rast_shade_quads from tri rasterizer.José Fonseca
2009-10-08llvmpipe: rast_tri updatesKeith Whitwell
2009-10-08llvmpipe: More assorted build fixes.José Fonseca
2009-10-08llvmpipe: Update includes and copyright headers.José Fonseca
2009-10-08llvmpipe: more wippingKeith Whitwell