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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
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lp_rast_tri_tmp.h
Age
Commit message (
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Author
2010-10-15
llvmpipe: don't store plane.ei value in binned data
Keith Whitwell
2010-10-15
llvmpipe: slightly shrink the size of a binned triangle
Keith Whitwell
2010-10-08
llvmpipe: fix off-by-one in tri_16
Keith Whitwell
2010-10-08
llvmpipe: add rast_tri_4_16 for small lines and points
Keith Whitwell
2010-09-15
llvmpipe: remove duplicate code
Keith Whitwell
2010-09-12
llvmpipe: pass linear masks to fragment shader
Keith Whitwell
2010-09-07
llvmpipe: use opcodes instead of function pointers in bins
Keith Whitwell
2010-09-07
llvmpipe: enforce fixed memory limit on scenes
Keith Whitwell
2010-08-31
llvmpipe: combine linear mask calculation
Keith Whitwell
2010-08-27
llvmpipe: native rasterization for lines
Hui Qi Tay
2010-08-25
llvmpipe: more rasterization counters
Keith Whitwell
2010-08-15
llvmpipe: consolidate several loops in lp_rast_triangle
Keith Whitwell
2010-08-15
llvmpipe: eliminate last usage of step array in rast_tmp.h
Keith Whitwell
2010-08-15
llvmpipe: don't refer to plane->step when dcdx or dcdy would do
Keith Whitwell
2010-08-15
llvmpipe: also use build_mask at 16, 64 pixel levels
Keith Whitwell
2010-08-15
llvmpipe: version of block4 which doesn't need the full step array
Keith Whitwell
2010-08-15
llvmpipe: reorganize block4 loop, nice speedup
Keith Whitwell
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell