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path: root/src/gallium/drivers/llvmpipe/lp_setup.h
AgeCommit message (Expand)Author
2011-03-11gallium: remove flags from the flush functionMarek Olšák
2010-11-30gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul
2010-10-17Merge remote branch 'origin/master' into lp-setup-llvmKeith Whitwell
2010-09-29llvmpipe: Decouple sampler view and sampler state updates.José Fonseca
2010-09-24llvmpipe: make min/max lod and lod bias dynamic stateBrian Paul
2010-09-20llvmpipe: rename sprite field, add sprite_coord_originBrian Paul
2010-09-18llvmpipe: use llvm for attribute interpolant calculationKeith Whitwell
2010-09-07llvmpipe: declare fence handle structKeith Whitwell
2010-09-07llvmpipe: enforce fixed memory limit on scenesKeith Whitwell
2010-08-27llvmpipe: point sprites rasterizationHui Qi Tay
2010-08-27llvmpipe: native point rasterizationHui Qi Tay
2010-08-27llvmpipe: native rasterization for linesHui Qi Tay
2010-08-25llvmpipe: fence debugging, add llvmpipe_finishKeith Whitwell
2010-07-13llvmpipe: move fences from per-bin to per-threadKeith Whitwell
2010-07-06llvmpipe: disconnect vertex texture sampling from the setupZack Rusin
2010-07-06draw: implement vertex texture sampling using llvmZack Rusin
2010-06-01llvmpipe: Don't waste time interpolating unused input channels.José Fonseca
2010-05-30llvmpipe: Pass the fs variant to the rasterizer.José Fonseca
2010-05-06llvmpipe: implement occlusion queryQicheng Christopher Li
2010-04-10Squashed commit of the following:Keith Whitwell
2010-03-17llvmpipe: added stencil ref values to jit context stateBrian Paul
2010-03-13Merge commit 'origin/master' into gallium-sampler-viewKeith Whitwell
2010-03-13llvmpipe: Obey rasterization rules.José Fonseca
2010-03-13llvmpipe: setup_context -> lp_setup_contextJosé Fonseca
2010-03-10Merge branch 'master' into gallium-sampler-viewMichal Krol
2010-03-02llvmpipe: reorganize transfer usageKeith Whitwell
2010-01-21llvmpipe: added simple perf/statistics counting facilityBrian Paul
2010-01-15llvmpipe: implement scissor test in triangle setupBrian Paul
2010-01-15llvmpipe: generate two shader varients, one omits triangle in/out testingBrian Paul
2010-01-14llvmpipe: implement scissor testingBrian Paul
2010-01-13llvmpipe: add scene texture referencing codeBrian Paul
2010-01-13llvmpipe: Reset the bin when shading a whole tile with an opaque shader.José Fonseca
2010-01-06llvmpipe: fix double freeKeith Whitwell
2010-01-06llvmpipe: merge setup and draw vbuf submodulesKeith Whitwell
2009-12-11llvmpipe: checkpoint: plug in the new fencing codeBrian Paul
2009-12-10llvmpipe: Fix after sampler view changes.michal
2009-12-04llvmpipe: simplify framebuffer state codeBrian Paul
2009-10-09llvmpipe: trivial/clear worksKeith Whitwell
2009-10-09llvmpipe: fix a couple of warningsKeith Whitwell
2009-10-09llvmpipe: Pass state to setup.José Fonseca
2009-10-09llvmpipe: calculate overall width and height, pass to rasterizerKeith Whitwell
2009-10-08llvmpipe: get lp_setup compilingKeith Whitwell
2009-10-08llvmpipe: work on clears and coefficientsKeith Whitwell
2009-10-08llvmpipe: start cleaning upKeith Whitwell
2009-10-08llvmpipe: remove some old sampler support structsKeith Whitwell
2009-10-08llvmpipe: Update lp_setup_clear invocation.José Fonseca
2009-10-08llvmpipe: remove tex tile cache and related codeKeith Whitwell
2009-10-08llvmpipe: wip me harderKeith Whitwell
2009-10-08llvmpipe: import experimental softpipe rasterizer code, wip binning codeKeith Whitwell
2009-08-29llvmpipe: prefix point/line/tri_setup() functions with llvmpipe_Brian Paul