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path: root/src/gallium/drivers/llvmpipe/lp_state_fs.c
AgeCommit message (Expand)Author
2010-09-16llvmpipe: add DEBUG_FS to dump variant informationKeith Whitwell
2010-09-14llvmpipe: Initialize variable for potentially unhandled switch case.Vinson Lee
2010-09-12llvmpipe: pass linear masks to fragment shaderKeith Whitwell
2010-09-12llvmpipe: Only generate the whole shader specialization for opaque shaders.José Fonseca
2010-09-11llvmpipe: Don't store display the alpha ref value in the key.José Fonseca
2010-09-09llvmpipe: remove redundant tgsi_dup_tokens() callBrian Paul
2010-09-07llvmpipe: use opcodes instead of function pointers in binsKeith Whitwell
2010-09-07llvmpipe: put fs variant dumping in a functionKeith Whitwell
2010-09-05llvmpipe: Relax the colormask constraint on opaque.José Fonseca
2010-08-25llvmpipe: fence debugging, add llvmpipe_finishKeith Whitwell
2010-08-22llvmpipe: reduce size of fragment shader variant keyKeith Whitwell
2010-07-30llvmpipe: Fix implicit declaration of lp_func_delete_body warnings.Vinson Lee
2010-07-30llvmpipe: delete function bodies after generating machine codeZack Rusin
2010-07-29llvmpipe: Avoid corrupting the FPU stack with MMX instructions on 32bit OSes.José Fonseca
2010-07-13llvmpipe: pass mask into fragment shaderKeith Whitwell
2010-06-22llvmpipe: make geometry shaders and stream output workZack Rusin
2010-06-21llvmpipe: s/lpfs/shader/José Fonseca
2010-06-18llvmpipe: Fix pointer dereference after free.José Fonseca
2010-06-18llvmpipe: limit the number of fragment shader variants kept aroundRoland Scheidegger
2010-06-07llvmpipe: hook up basic gs and multiple constant buffer supportKeith Whitwell
2010-06-03llvmpipe: Number shaders/variants for more reproducible function names in the...José Fonseca
2010-06-02llvmpipe: Centralize all position interpolation in lp_bld_interp.c.José Fonseca
2010-06-01llvmpipe: Use struct lp_shader_input in the interpolator.José Fonseca
2010-06-01llvmpipe: Don't waste time interpolating unused input channels.José Fonseca
2010-05-31llvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.José Fonseca
2010-05-30llvmpipe: Use pointer_to_func() instead of custom wrappers.José Fonseca
2010-05-30llvmpipe: Pass the fs variant to the rasterizer.José Fonseca
2010-05-20llvmpipe: more tweaks to dump_fs_variant_key()Brian Paul
2010-05-20llvmpipe: use util_dump_logicop()Brian Paul
2010-05-20llvmpipe: put variant print/debug code into separate functionBrian Paul
2010-05-15llvmpipe: Remove unnecessary headers.Vinson Lee
2010-05-15llvmpipe: Use GALLIVM_DEBUG opt where applicable.José Fonseca
2010-05-13llvmpipe: silence casting warningsBrian Paul
2010-05-12llvmpipe: Dump fs key's stencil state.José Fonseca
2010-05-12llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca
2010-05-12llvmpipe: Move the opaque flag computation into the variant.José Fonseca
2010-05-10llvmpipe: fix up indexing of blend/colormask state for render targetsBrian Paul
2010-05-08gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps.José Fonseca
2010-05-06llvmpipe: implement occlusion queryQicheng Christopher Li
2010-05-03llvmpipe: Fix alpha blending for formats without alpha channel.José Fonseca
2010-05-01llvmpipe: Remove unused variable.Vinson Lee
2010-04-28llvmpipe: make shader-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: remove some unneeded shader structure fieldsBrian Paul
2010-04-28llvmpipe: dump shaders if LP_DEBUG=tgsiBrian Paul
2010-04-26llvmpipe: Remove unused variable.Vinson Lee
2010-04-25llvmpipe: Remove unused variable.Vinson Lee
2010-04-24llvmpipe: Remove unused variable.Vinson Lee
2010-04-24llvmpipe: Remove unused variable.Vinson Lee
2010-04-22gallivm: implement indirect addressing over temporariesZack Rusin
2010-04-22llvmpipe: Fix typo in assert.José Fonseca