Age | Commit message (Expand) | Author |
2010-07-06 | llvmpipe: disconnect vertex texture sampling from the setup | Zack Rusin |
2010-07-06 | draw: implement vertex texture sampling using llvm | Zack Rusin |
2010-06-22 | llvmpipe: make geometry shaders and stream output work | Zack Rusin |
2010-04-28 | llvmpipe: make sampler-related functions static, clean-up initializations | Brian Paul |
2010-04-10 | Squashed commit of the following: | Keith Whitwell |
2010-03-11 | gallium: Check for OOM condition when creating a sampler view. | Michal Krol |
2009-12-10 | llvmpipe: Fix after sampler view changes. | michal |
2010-02-07 | llvmpipe: Remove unnecessary headers. | Vinson Lee |
2010-02-05 | Merge remote branch 'origin/lp-binning' | José Fonseca |
2010-02-02 | gallium: pipe/p_inlines.h -> util/u_inlines.h | José Fonseca |
2010-01-08 | Merge remote branch 'origin/master' into lp-binning | José Fonseca |
2009-12-04 | llvmpipe: Port vertex sampler support from softpipe. | José Fonseca |
2009-12-02 | Revert "llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures fun... | Brian Paul |
2009-12-02 | llvmpipe: plug in dummy pipe_context::set_vertex_sampler_textures function | Brian Paul |
2009-11-26 | gallium: fix more statetrackers/drivers for not using texture width/height/de... | Roland Scheidegger |
2009-10-09 | llvmpipe: Pass state to setup. | José Fonseca |
2009-10-08 | llvmpipe: remove tex tile cache and related code | Keith Whitwell |
2009-09-07 | llvmpipe: Code generate the texture sampling inside the shader. | José Fonseca |
2009-08-29 | llvmpipe: Split the texture cache from the color/depth/stencil cache. | José Fonseca |
2009-08-29 | llvmpipe: remove backwards dependency from tilecache to llvmpipe | Keith Whitwell |
2009-08-29 | llvmpipe: Rename preprocessor symbols too. | José Fonseca |
2009-08-29 | llvmpipe: Fork softpipe for experimentation with llvm. | José Fonseca |