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path: root/src/gallium/drivers/llvmpipe
AgeCommit message (Expand)Author
2010-07-16llvmpipe: Only use -mssse3 on gcc 4.3+José Fonseca
2010-07-15llvmpipe: implement instanced drawing functionsBrian Paul
2010-07-15llvmpipe: Remove redundant statement.José Fonseca
2010-07-14llvmpipe: delete lp_test_*.o files with make cleanBrian Paul
2010-07-14llvmpipe: Remove redundant alignments.José Fonseca
2010-07-14llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM.Chris Li
2010-07-13llvmpipe: fix comment typoRoland Scheidegger
2010-07-13llvmpipe: move rasterizer to screen instead of setup contextRoland Scheidegger
2010-07-13llvmpipe: Align texture data to the cache line.José Fonseca
2010-07-13llvmpipe: eliminate the set_state rasterizer commandKeith Whitwell
2010-07-13llvmpipe: pass mask into fragment shaderKeith Whitwell
2010-07-13llvmpipe: move fences from per-bin to per-threadKeith Whitwell
2010-07-13llvmpipe: Always swizzle/unswizzle whole tiles.José Fonseca
2010-07-13llvmpipe: Ignores!Jakob Bornecrantz
2010-07-12llvmpipe: Re-enable threading on windows.José Fonseca
2010-07-06llvmpipe: Don't build lp_test_round when using MSVC.Vinson Lee
2010-07-06llvmpipe: Add lp_test_round to SCons build.Vinson Lee
2010-07-06llvmpipe: add test program for round(), trunc(), floor(), ceil()Brian Paul
2010-07-06llvmpipe: disconnect vertex texture sampling from the setupZack Rusin
2010-07-06draw: implement vertex texture sampling using llvmZack Rusin
2010-07-06llvmpipe: ensure all bins are reset avoids memory corruption.Alan Hourihane
2010-07-05llvmpipe: wait for queries being finished when asked for it or before deletionRoland Scheidegger
2010-07-02gallivm: Support multiple pixels in lp_build_fetch_rgba_aos().José Fonseca
2010-07-02gallivm: Fix 4 x unorm8 -> 4 x float conversion.José Fonseca
2010-07-01llvmpipe: silence pointer type warningsBrian Paul
2010-07-01gallivm: Support 4 x unorm8 in lp_build_fetch_rgba_aos().José Fonseca
2010-07-01gallivm: Allow to conversions to/from registers of different sizes.José Fonseca
2010-07-01llvmpipe: Remove lp_build_swizzle2_aos().José Fonseca
2010-06-30llvmpipe: another null pointer checkBrian Paul
2010-06-30llvmpipe: use dummy tile when out of memoryBrian Paul
2010-06-30llvmpipe: added new lp_memory.[ch] filesBrian Paul
2010-06-30llvmpipe: Add a new scene state to describe scenes which only have state chan...José Fonseca
2010-06-30llvmpipe: Don't reset the bin when there's a zsbuf bound.José Fonseca
2010-06-29llvmpipe: don't crash/assert on out of memoryBrian Paul
2010-06-29llvmpipe: restore call to lp_setup_update_state()Brian Paul
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
2010-06-28llvmpipe: set WRITE_ALL only a per-tile basis in lp_resource_copy().José Fonseca
2010-06-28llvmpipe: Actually flush in lp_resource_copy()José Fonseca
2010-06-28llvmpipe: Ensure outdated framebuffer state is not reused in lp_setup_bind_fr...José Fonseca
2010-06-25llvmpipe: fix comment typoBrian Paul
2010-06-23llvmpipe: Remove unnecessary header.Vinson Lee
2010-06-22llvmpipe: IgnoresJakob Bornecrantz
2010-06-22llvmpipe: make geometry shaders and stream output workZack Rusin
2010-06-21llvmpipe: s/lpfs/shader/José Fonseca
2010-06-18llvmpipe: Fix pointer dereference after free.José Fonseca
2010-06-18llvmpipe: limit the number of fragment shader variants kept aroundRoland Scheidegger
2010-06-09llvmpipe: fix copy & paste bug in clear logicRoland Scheidegger
2010-06-08gallium: adjust the query interface to support custom typesZack Rusin
2010-06-08llvmpipe: Add geom shader file to make buildJakob Bornecrantz
2010-06-07llvmpipe: Remove unnecessary header.Vinson Lee