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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
Age
Commit message (
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Author
2010-07-17
llvmpipe: Remove unused variable in lp_test_sincos.
Vinson Lee
2010-07-16
llvmpipe: use single swizzled tile
Keith Whitwell
2010-07-16
llvmpipe: Describe _mm_shuffle_epi8() with gcc extended inline assembly when ...
José Fonseca
2010-07-16
llvmpipe: Only use -mssse3 on gcc 4.3+
José Fonseca
2010-07-15
llvmpipe: implement instanced drawing functions
Brian Paul
2010-07-15
llvmpipe: Remove redundant statement.
José Fonseca
2010-07-14
llvmpipe: delete lp_test_*.o files with make clean
Brian Paul
2010-07-14
llvmpipe: Remove redundant alignments.
José Fonseca
2010-07-14
llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM.
Chris Li
2010-07-13
llvmpipe: fix comment typo
Roland Scheidegger
2010-07-13
llvmpipe: move rasterizer to screen instead of setup context
Roland Scheidegger
2010-07-13
llvmpipe: Align texture data to the cache line.
José Fonseca
2010-07-13
llvmpipe: eliminate the set_state rasterizer command
Keith Whitwell
2010-07-13
llvmpipe: pass mask into fragment shader
Keith Whitwell
2010-07-13
llvmpipe: move fences from per-bin to per-thread
Keith Whitwell
2010-07-13
llvmpipe: Always swizzle/unswizzle whole tiles.
José Fonseca
2010-07-13
llvmpipe: Ignores!
Jakob Bornecrantz
2010-07-12
llvmpipe: Re-enable threading on windows.
José Fonseca
2010-07-06
llvmpipe: Don't build lp_test_round when using MSVC.
Vinson Lee
2010-07-06
llvmpipe: Add lp_test_round to SCons build.
Vinson Lee
2010-07-06
llvmpipe: add test program for round(), trunc(), floor(), ceil()
Brian Paul
2010-07-06
llvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin
2010-07-06
draw: implement vertex texture sampling using llvm
Zack Rusin
2010-07-06
llvmpipe: ensure all bins are reset avoids memory corruption.
Alan Hourihane
2010-07-05
llvmpipe: wait for queries being finished when asked for it or before deletion
Roland Scheidegger
2010-07-02
gallivm: Support multiple pixels in lp_build_fetch_rgba_aos().
José Fonseca
2010-07-02
gallivm: Fix 4 x unorm8 -> 4 x float conversion.
José Fonseca
2010-07-01
llvmpipe: silence pointer type warnings
Brian Paul
2010-07-01
gallivm: Support 4 x unorm8 in lp_build_fetch_rgba_aos().
José Fonseca
2010-07-01
gallivm: Allow to conversions to/from registers of different sizes.
José Fonseca
2010-07-01
llvmpipe: Remove lp_build_swizzle2_aos().
José Fonseca
2010-06-30
llvmpipe: another null pointer check
Brian Paul
2010-06-30
llvmpipe: use dummy tile when out of memory
Brian Paul
2010-06-30
llvmpipe: added new lp_memory.[ch] files
Brian Paul
2010-06-30
llvmpipe: Add a new scene state to describe scenes which only have state chan...
José Fonseca
2010-06-30
llvmpipe: Don't reset the bin when there's a zsbuf bound.
José Fonseca
2010-06-29
llvmpipe: don't crash/assert on out of memory
Brian Paul
2010-06-29
llvmpipe: restore call to lp_setup_update_state()
Brian Paul
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-06-28
llvmpipe: set WRITE_ALL only a per-tile basis in lp_resource_copy().
José Fonseca
2010-06-28
llvmpipe: Actually flush in lp_resource_copy()
José Fonseca
2010-06-28
llvmpipe: Ensure outdated framebuffer state is not reused in lp_setup_bind_fr...
José Fonseca
2010-06-25
llvmpipe: fix comment typo
Brian Paul
2010-06-23
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-06-22
llvmpipe: Ignores
Jakob Bornecrantz
2010-06-22
llvmpipe: make geometry shaders and stream output work
Zack Rusin
2010-06-21
llvmpipe: s/lpfs/shader/
José Fonseca
2010-06-18
llvmpipe: Fix pointer dereference after free.
José Fonseca
2010-06-18
llvmpipe: limit the number of fragment shader variants kept around
Roland Scheidegger
2010-06-09
llvmpipe: fix copy & paste bug in clear logic
Roland Scheidegger
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