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Androïd/x86 port of Mesa drivers
Hugues Hiegel
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llvmpipe
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Author
2010-09-24
llvmpipe: make texture border_color dynamic state
Brian Paul
2010-09-24
llvmpipe: make min/max lod and lod bias dynamic state
Brian Paul
2010-09-22
llvmpipe: fix sprite texcoord setup for non-projective texturing
Brian Paul
2010-09-22
llvmpipe: Make rgb/alpha bland func/factors match, when there is no alpha.
José Fonseca
2010-09-22
llvmpipe: Special case complementary and identify blend factors in SoA.
José Fonseca
2010-09-21
llvmpipe: When failing free fs shader too.
José Fonseca
2010-09-21
llvmpipe: Describe how to profile llvmpipe.
José Fonseca
2010-09-21
Merge branch 'sprite-coord'
Brian Paul
2010-09-21
llvmpipe: fix flatshading in new line code
Keith Whitwell
2010-09-20
llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTS
Brian Paul
2010-09-20
llvmpipe: implement sprite coord origin modes
Brian Paul
2010-09-20
llvmpipe: rename sprite field, add sprite_coord_origin
Brian Paul
2010-09-20
llvmpipe: clean-up, comments in setup_point_coefficient()
Brian Paul
2010-09-20
llvmpipe: reformatting, remove trailing whitespace, etc
Brian Paul
2010-09-20
llvmpipe: indentation fix
Brian Paul
2010-09-20
llvmpipe: maintain fragment shader state for draw module
Brian Paul
2010-09-20
llvmpipe: fix query bug when no there's no scene
Brian Paul
2010-09-17
llvmpipe: Default to no threading on single processor systems.
José Fonseca
2010-09-16
gallivm: Start collecting bitwise arithmetic helpers in a new module.
José Fonseca
2010-09-16
llvmpipe: add DEBUG_FS to dump variant information
Keith Whitwell
2010-09-16
llvmpipe: add LP_PERF flag to disable various aspects of rasterization
Keith Whitwell
2010-09-15
llvmpipe: s/boolean/unsigned/ in bitfield to silence warning
Brian Paul
2010-09-15
llvmpipe: cast to silence warning
Brian Paul
2010-09-15
llvmpipe: return zero from floor_pot(zero)
Keith Whitwell
2010-09-15
llvmpipe: remove duplicate code
Keith Whitwell
2010-09-15
llvmpipe: brackets around macro arg
Keith Whitwell
2010-09-14
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-09-14
llvmpipe: Initialize variable for potentially unhandled switch case.
Vinson Lee
2010-09-14
gallium: introduce get_shader_param (ALL DRIVERS CHANGED) (v3)
Luca Barbieri
2010-09-13
llvmpipe: Fix non SSE2 builds.
José Fonseca
2010-09-13
llvmpipe: Change asm to __asm__.
Witold Baryluk
2010-09-13
llvmpipe: Unbreak rasterization on 64bit.
José Fonseca
2010-09-13
llvmpipe: use gcc asm only with gcc
José Fonseca
2010-09-12
llvmpipe: introduce tri_3_4 for tiny triangles
Keith Whitwell
2010-09-12
llvmpipe: allow tri_3_16 at any 4-aligned location within a tile
Keith Whitwell
2010-09-12
llvmpipe: refactor tri_3_16
Keith Whitwell
2010-09-12
llvmpipe: pass linear masks to fragment shader
Keith Whitwell
2010-09-12
llvmpipe: fix warnings on both 32 and 64 bit builds
Keith Whitwell
2010-09-12
llvmpipe: fix wierd performance regression in isosurf
Keith Whitwell
2010-09-12
llvmpipe: Only generate the whole shader specialization for opaque shaders.
José Fonseca
2010-09-11
llvmpipe: Silence some warnings.
José Fonseca
2010-09-11
llvmpipe: Don't store display the alpha ref value in the key.
José Fonseca
2010-09-11
gallivm: s/lp_build_broadcast_aos/lp_build_swizzle_scalar_aos/
José Fonseca
2010-09-11
llvmpipe: restore larger command blocks
Keith Whitwell
2010-09-11
llvmpipe: move some debug to DEBUG_SCENE
Keith Whitwell
2010-09-11
llvmpipe: add DEBUG_MEM option
Keith Whitwell
2010-09-11
llvmpipe: allow bigger scenes
Keith Whitwell
2010-09-09
llvmpipe: remove redundant tgsi_dup_tokens() call
Brian Paul
2010-09-07
llvmpipe: Add lp_rast_debug.c to Makefile.
Chia-I Wu
2010-09-07
llvmpipe: Refactor lp_scene_add_resource_reference
José Fonseca
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