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path: root/src/gallium/drivers/nv04/nv04_surface_2d.h
AgeCommit message (Collapse)Author
2010-02-04Nuke the nv0x-nv2x gallium pipe drivers.Francisco Jerez
2009-12-28nouveau: Fix nv20-40 swizzled miptree RTsLuca Barbieri
I just coded a patch that does this and seems to work fine. It must be fixed since it breaks OpenGL (or the state tracker can be changed, but it seems better to do it in the driver). The patch also fixes NV20 and NV30 in the same way. They compile but are untested. I would guess that using the 3D engine is faster for the larger levels, but the 2D engine is faster for the smaller ones (and lacks this issue).
2009-06-05nouveau: move channel creation into pipe driversBen Skeggs
2009-02-25nouveau: nv04-nv40 texture transfer.Younes Manton
2009-02-05nv04-nv40: move 2d blit/fill code into pipe driverBen Skeggs