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path: root/src/gallium/drivers/nv30/nv30_screen.c
AgeCommit message (Expand)Author
2009-01-21nouveau: Map correct mip level when using the shadow (nv30, nv40).Younes Manton
2009-01-10nouveau: Update nv30 swizzling.Younes Manton
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-12-12nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to swi...Patrice Mandin
2008-09-11nouveau: gallium directory structure changed again..Ben Skeggs
2008-08-14nv30: does not support mirror clamp, only mirror repeatPatrice Mandin
2008-07-23nouveau: is_format_supported() interface changesBen Skeggs
2008-07-12nv30: no npot texturesPatrice Mandin
2008-07-12nv30: update capsPatrice Mandin
2008-07-12nv30: Emit vertex buffer objects using state objectsPatrice Mandin
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs
2008-05-25nouveau: remove final PIPE_FORMAT_U_* usageBen Skeggs
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs
2008-05-05nouveau: bitmap texcoord bias has been removedBen Skeggs
2008-04-11nv30: Move some structures and functions from context to screenPatrice Mandin
2008-04-04nouveau: in some cases don't create the buffer in local mem initially.Ben Skeggs
2008-03-18nv30: update miptree stuff for texturingPatrice Mandin
2008-02-29nouveau: hand nouveau_winsys in with pipe_screen initBen Skeggs
2008-02-29nouveau: implement pipe_screenBen Skeggs