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path: root/src/gallium/drivers/nv30
AgeCommit message (Expand)Author
2008-08-11nouveau: pf_sprint_name -> pf_nameBen Skeggs
2008-08-07nouveau: fix buildBen Skeggs
2008-07-23nv all: Copy shader tokens on create, free on delete.Younes Manton
2008-07-23nouveau: is_format_supported() interface changesBen Skeggs
2008-07-12nv30: no npot texturesPatrice Mandin
2008-07-12nv30: update capsPatrice Mandin
2008-07-12nv30: do not shift texture formatPatrice Mandin
2008-07-12nv30: Emit vertex buffer objects using state objectsPatrice Mandin
2008-07-12nv30: Move edgeflag stuffPatrice Mandin
2008-07-12nv30: Reorder, remove useless stuffPatrice Mandin
2008-07-12nv30: Rename state emission funcPatrice Mandin
2008-07-12nv30: was setting wrong registerPatrice Mandin
2008-07-12nv30: does not have vp_attrib/resultPatrice Mandin
2008-07-12nv30: Change comment about slowdownPatrice Mandin
2008-07-12nv30: Emit fragment program using state objectsPatrice Mandin
2008-07-12nv30: Emit vertex program using state objectsPatrice Mandin
2008-07-11nv30: Move constant buffers out of vert/frag prog structuresPatrice Mandin
2008-07-11nv30: Emit fragtex state using state objectsPatrice Mandin
2008-07-11nv30: split fragprog_upload from fragprog_bindPatrice Mandin
2008-07-11nv30: split fragprog_prepare from fragprog_translatePatrice Mandin
2008-07-11nv30: Update miptree to match latest changesPatrice Mandin
2008-07-09nv30: min/max lod are used for mipmap, there is just enable bit in tx_formatPatrice Mandin
2008-07-09nv30: Update defines from nouveau_class.hPatrice Mandin
2008-07-09nv30: Update defines from nouveau_class.hPatrice Mandin
2008-07-08nv30: use native instructions.Stephane Marchesin
2008-07-04nv30: Emit sampler state using state objectsPatrice Mandin
2008-07-03nv30: Reemit state when changing contextPatrice Mandin
2008-07-03nv30: Emit viewport state using state objectsPatrice Mandin
2008-07-03nv30: Emit polygon stipple state using state objectsPatrice Mandin
2008-07-03nv30: Emit scissor state using state objectsPatrice Mandin
2008-07-03nv30: Emit depth/stencil/alpha state using state objectsPatrice Mandin
2008-07-03nv30: Emit rasterizer state using state objectsPatrice Mandin
2008-07-03nv30: Emit blend state using state objectsPatrice Mandin
2008-07-03nv30: Emit blend color state using state objectsPatrice Mandin
2008-07-03nv30: Emit framebuffer state using state objectsPatrice Mandin
2008-06-29nouveau: adapt to cpp->pf_block changesBen Skeggs
2008-06-24nv30: add context valuePatrice Mandin
2008-06-23nv30: add state zsa, based on nv40 onePatrice Mandin
2008-06-23nv30: add state viewport, based on nv40 onePatrice Mandin
2008-06-23nv30: add state stipple, based on nv40 onePatrice Mandin
2008-06-23nv30: add state scissor, based on nv40 onePatrice Mandin
2008-06-23nv30: add state rasterizer, based on nv40 onePatrice Mandin
2008-06-23nouveau: update for interface changes + hack around gallium x86_64 bustageBen Skeggs
2008-06-21Update for extra vertex attributesPatrice Mandin
2008-06-21nv30: Add state for blendPatrice Mandin
2008-06-21nv30: Update nouveau_class.h to get its proper defines instead of using nv40 ...Patrice Mandin
2008-06-20nv30: Add separate nv30 state stuff for fb, based on nv40 one, need to use it...Patrice Mandin
2008-05-27nouveau: very quick port to tex-surface changes.Ben Skeggs
2008-05-25nouveau: remove final PIPE_FORMAT_U_* usageBen Skeggs
2008-05-13nouveau: remove chipset fields in all nv pipe driver context/screen structs.Ben Skeggs