Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-03-15 | nv30, nv40: unify identical nv[34]0_clear.c | Luca Barbieri | |
2010-03-15 | nv30, nv40: unify all structures and headers, except shaders | Luca Barbieri | |
This patch unifies nv[34]0_screen.h, nv[34]0_context.h and nv[34]0_state.h The unified files are put in a new "nvfx" directory. nv30_context.h and nv40_context.h still exist to hold the function prototypes and include nvfx_context.h nv[34]0_screen.h and nv[34]0_state.h are deleted, replaced by the unified versions. nv40 includes some extra fields for swtnl and user clip planes support. These fields will be unused on nv30 until that functionality gets added to it too (by unification with nv40). | |||
2009-04-04 | gallium: Clean up driver clear() interface. | Michel Dänzer | |
Only allows clearing currently bound buffers, but colour and depth/stencil in a single call. | |||
2009-03-26 | gallium: Remove some little-used fields from struct pipe_surface. | Michel Dänzer | |
2008-03-24 | nv40: maintain pipe_surface status field | Ben Skeggs | |
2008-02-16 | nouveau: match gallium code reorginisation. | Ben Skeggs | |
That was... fun.. |