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path: root/src/gallium/drivers/nv40/nv40_fragtex.c
AgeCommit message (Expand)Author
2010-03-15nv30, nv40: unify all structures and headers, except shadersLuca Barbieri
2010-03-15nouveau: s/rankine/eng3d/g; s/curie/eng3d/gLuca Barbieri
2010-03-15nv40: use NV34TCL_ constants where availableLuca Barbieri
2010-03-02nouveau: Rename pipe formats.José Fonseca
2010-02-14nv: Use util_format_name().José Fonseca
2010-01-05nouveau: rewrite nouveau_stateobj to use BEGIN_RING properlyMaarten Maathuis
2009-11-26gallium: fix more statetrackers/drivers for not using texture width/height/de...Roland Scheidegger
2009-10-31nouveau: Support X8R8G8B8 textures on nv30, nv40 and RTs on nv10-nv40.Younes Manton
2009-06-05nouveau: pass nouveau_bo instead of pipe_buffer to so_ callsBen Skeggs
2009-03-07nouveau: make stateobjs start off with refcount of 1Ben Skeggs
2008-12-02nouveau: Use swizzled textures & render targets on nv40 when possible.Younes Manton
2008-08-11nouveau: pf_sprint_name -> pf_nameBen Skeggs
2008-08-03nv40: Support for PIPE_FORMAT_R16_SNORM.Younes Manton
2008-05-25nouveau: remove final PIPE_FORMAT_U_* usageBen Skeggs
2008-03-23nv40: add dxtn formats (disabled)Ben Skeggs
2008-02-29nv40: move "channel context" stuff into nv40_screenBen Skeggs
2008-02-25nv40: remove pipe_state struct now.Ben Skeggs
2008-02-25nv40: construct vbo state the same way as the restBen Skeggs
2008-02-25nv40: dump meaningful names for surface formatsBen Skeggs
2008-02-22nv40: stateobj start out with 0 refcountBen Skeggs
2008-02-22nv40: move hw_dirtyBen Skeggs
2008-02-22nv40: rework fragment texture stateBen Skeggs
2008-02-18nv40: get fragprog onto new state mechanismBen Skeggs
2008-02-16nouveau: match gallium code reorginisation.Ben Skeggs