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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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src
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gallium
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drivers
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nv50
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nv50_miptree.c
Age
Commit message (
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Author
2009-11-04
nv50: add 3d texture tiling and mip-mapping
Christoph Bumiller
2009-10-31
nv50: fix textures with block size != cpp
Christoph Bumiller
2009-09-10
nv50: Fix tiling mode for lower mipmap levels.
Marcin Kościelnicki
2009-08-31
nouveau: introduce nouveau_miptree common to all nouveau pipe drivers
Ben Skeggs
2009-08-17
nv50: whitespace fixes and deobfuscation
Maarten Maathuis
2009-08-14
nv50: fix mipmap offsets and tiling
Christoph Bumiller
2009-07-29
nv50: correct zeta formats
Christoph Bumiller
2009-07-01
nouveau: return some supported zeta formats
Ben Skeggs
2009-06-05
nv50: use larger tile sizes
Ben Skeggs
2009-06-05
nv50: create textures with nouveau_bo, for flexibility with tiling later
Ben Skeggs
2009-03-26
gallium: Remove some little-used fields from struct pipe_surface.
Michel Dänzer
2009-03-04
gallium: Unify reference counting.
Michel Dänzer
2009-02-20
nv50: rework for texture_transfer changes
Ben Skeggs
2009-02-07
nouveau: Need to surface_copy() without a pipe context.
Younes Manton
2009-02-04
nouveau: get things building/running again after pipe_surface.buffer removal
Ben Skeggs
2009-02-02
gallium: remove pipe_buffer from surfaces
Zack Rusin
2009-01-20
gallium: Remove the standalone surfaces.
José Fonseca
2009-01-12
nv50: make rtt work again
Ben Skeggs
2009-01-12
nv50: fix handling of depth textures
Ben Skeggs
2009-01-12
nv50: another typo..
Ben Skeggs
2009-01-12
nv50: fix assertion failure
Ben Skeggs
2009-01-12
nv50: fix a typo and a thinko
Ben Skeggs
2009-01-12
nv50: any cpu access to a texture is done on its backing images
Ben Skeggs
2009-01-12
nv50: create buffers for each image that makes up a texture
Ben Skeggs
2009-01-06
nv50: working towards 3D textures
Ben Skeggs
2009-01-06
nv50: slightly better miptree allocation
Ben Skeggs
2008-09-18
nv50: hack surface alloc a bit for now
Ben Skeggs
2008-09-11
nouveau: gallium directory structure changed again..
Ben Skeggs
2008-07-11
nv50: quick hack to get textures untiled on map, and tiled on unmap
Ben Skeggs
2008-07-11
nv50: add license headers to .c files
Ben Skeggs
2008-06-29
nv50: fixes after rebase + commits note on the code that was just pushed.
Ben Skeggs
2008-06-29
nv50: rework miptree/texture/texsurf code a bit
Ben Skeggs
2008-06-29
nv50: turn on depth test/write again, not 100% but winsys handles it better
Ben Skeggs
2008-06-29
nv50: do tsc/tic upload + stub out shader TEX stuff
Ben Skeggs
2008-06-29
nv50: flag to indicate to winsys we want a surface for use as a zeta buffer
Ben Skeggs
2008-06-29
nv50: hehe, damage from tex-surfaces.. surface_fill() reenabled now :)
Ben Skeggs
2008-06-29
nouveau: adapt to cpp->pf_block changes
Ben Skeggs
2008-05-27
nouveau: very quick port to tex-surface changes.
Ben Skeggs
2008-05-13
nv50: slightly less skeletal texture funcs, prevents fun segfaults
Ben Skeggs
2008-03-21
nouveau: match gallium API changes
Ben Skeggs
2008-02-29
nouveau: implement pipe_screen
Ben Skeggs
2008-02-16
nouveau: match gallium code reorginisation.
Ben Skeggs