Age | Commit message (Expand) | Author |
2011-02-28 | nv50: replace most of it with nvc0 driver ported to nv50 | Christoph Bumiller |
2010-09-16 | nv50: get shader fixups/relocations into working state | Christoph Bumiller |
2010-09-15 | nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNT | Christoph Bumiller |
2010-09-09 | nv50: use actual loads/stores if TEMPs are accessed indirectly | Christoph Bumiller |
2010-09-09 | nv50: prepare for having multiple functions | Christoph Bumiller |
2010-09-09 | nv50: save tgsi instructions | Christoph Bumiller |
2010-09-01 | nv50: make use of TGSI immediate type | Christoph Bumiller |
2010-09-01 | nv50: turn off verbose debug output by default | Christoph Bumiller |
2010-09-01 | nv50: set the FragDepth output index | Christoph Bumiller |
2010-08-17 | nv50: initialize edgeflag input index | Christoph Bumiller |
2010-08-10 | nv50: begin implementing loops | Christoph Bumiller |
2010-07-23 | nv50: import new compiler | Christoph Bumiller |
2010-06-09 | nv: fix compile after the latest gs changes | Zack Rusin |
2010-05-20 | nv50: fix too long shader uploads by splitting them | Xavier Chantry |
2010-04-30 | nv50: raise constant buffers size to maximum | Christoph Bumiller |
2010-04-30 | nv50: don't segfault on OPCODE_END for empty programs | Christoph Bumiller |
2010-04-20 | nv50: fix FP result counting for depth output | Christoph Bumiller |
2010-04-20 | nv50: move declaration before code | Brian Paul |
2010-04-17 | nv50: Initialize variables. | Vinson Lee |
2010-04-10 | Squashed commit of the following: | Keith Whitwell |
2010-04-07 | nv50: fix assertion that caused piglit texturing/texrect-many to fail | Ben Skeggs |
2010-03-26 | nv50: fix FACE semantic check in FP input slot assignments | Christoph Bumiller |
2010-03-10 | nv50: avoid unnecessary vp/gp/fp state changes | Ben Skeggs |
2010-03-10 | nv50: rework state emission | Ben Skeggs |
2010-02-09 | Merge branch 'gallium-nopointsizeminmax' | Roland Scheidegger |
2010-02-03 | gallium: clean up point sprite rasterizer state | Roland Scheidegger |
2010-02-02 | gallium: pipe/p_inlines.h -> util/u_inlines.h | José Fonseca |
2010-01-25 | nv50: fix uninitialized variable in nv50_revdep_reorder | Marcin Slusarz |
2010-01-24 | nv50: fix handling of FragCoord input | Christoph Bumiller |
2010-01-18 | nv50: cannot exit shaders on a control flow instruction | Christoph Bumiller |
2010-01-18 | nv50: fix nv50_program->immd memory leak | Marcin Slusarz |
2010-01-17 | nv50: implement instanced drawing | Christoph Bumiller |
2010-01-16 | nv50: handle all and more system values | Christoph Bumiller |
2010-01-16 | nv50: support for geometry programs in nv50_program | Christoph Bumiller |
2010-01-16 | nv50: get access to primitive input space | Christoph Bumiller |
2010-01-12 | nv50: fix memory leak on nv50_pc free | Marcin Slusarz |
2010-01-08 | nv50: handle TGSI_OPCODE_UMAD,UMUL,NOT and fix SAD | Christoph Bumiller |
2010-01-08 | nv50: free src temp_temps on emit | Christoph Bumiller |
2010-01-08 | nv50: try to honor sprite coord mode | Christoph Bumiller |
2010-01-07 | nv50: preallocate TEMPs written first time in a subroutine | Christoph Bumiller |
2010-01-07 | nv50: handle TGSI_OPCODE_SAD,UADD | Christoph Bumiller |
2010-01-07 | nv50: handle TGSI_OPCODE_IMAX,IMIN,UMAX,UMIN | Christoph Bumiller |
2010-01-07 | nv50: handle integer SET operations | Christoph Bumiller |
2010-01-07 | nv50: handle TGSI_OPCODE_SHL,ISHR,USHR | Christoph Bumiller |
2010-01-07 | nv50: handle TGSI_OPCODE_F2I,F2U,I2F,U2F plus src mods | Christoph Bumiller |
2010-01-05 | nouveau: rewrite nouveau_stateobj to use BEGIN_RING properly | Maarten Maathuis |
2009-12-31 | nv50: small fix for handling "dangerous" swizzles | Christoph Bumiller |
2009-12-31 | nv50: fix TEXLOD sequence and use it only in FPs | Christoph Bumiller |
2009-12-31 | nv50: cannot kill branch if immediate is used | Christoph Bumiller |
2009-12-31 | nv50: make assimilate_temp safe | Christoph Bumiller |